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Author Topic: Starfarer Mod Manager (0.1.3 alpha) - download available!  (Read 45570 times)

neonesis

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Re: Starfarer Mod Manager (0.1 alpha) - download available!
« Reply #15 on: August 17, 2012, 03:32:05 PM »

thx for the mediafire :)
BUT looks like this wont work for me (i mean menager,not link)
i got .NET Framework 4.0 (got Terraria & this is Must have)
i instal this in game folder but i got crashes all the time, oh well i just wait for another ver. maybe i'll have more luck
Does it crash right away? When you are launching it?

Adding the new lines makes the vanilla launcher crash :(.
Can you send me the lines you added? It shouldn't happen, since vanilla launcher simply ignores variables it doesn't know.
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Uomoz

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Re: Starfarer Mod Manager (0.1 alpha) - download available!
« Reply #16 on: August 17, 2012, 03:47:23 PM »

Ty for the hard work! Sent!

EDIT: fix'd. My bad.
« Last Edit: August 17, 2012, 03:54:51 PM by Uomoz »
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neonesis

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Re: Starfarer Mod Manager (0.1.1 alpha) - download available!
« Reply #17 on: August 17, 2012, 03:56:57 PM »

http://www.mediafire.com/?v83untyld8ilrns
New mini-version, should give more info before it crashes, so I can fix it better.
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theSONY

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Re: Starfarer Mod Manager (0.1.1 alpha) - download available!
« Reply #18 on: August 17, 2012, 04:08:45 PM »

now its writes
error- couldn't load mod data
its writes the same (mini-ver) i dunno why, i got rar's & extracted in my MOD folder,but i dont think thats the problem
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neonesis

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Re: Starfarer Mod Manager (0.1.1 alpha) - download available!
« Reply #19 on: August 17, 2012, 04:28:19 PM »

now its writes
error- couldn't load mod data
its writes the same (mini-ver) i dunno why, i got rar's & extracted in my MOD folder,but i dont think thats the problem
Please download this one url-no-longer-applies (this is a special version, not for normal use) and tell me which message it gets before crash.
« Last Edit: August 19, 2012, 07:22:10 AM by neonesis »
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neonesis

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Re: Starfarer Mod Manager (0.1.1 alpha) - download available!
« Reply #20 on: August 17, 2012, 04:51:06 PM »

Uploaded updated installer at http://www.mediafire.com/?7mulwer3dcx6l3q - this one shouldn't cause so much confusion when browsing for different Starfarer directory.
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CrashToDesktop

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Re: Starfarer Mod Manager (0.1.1 alpha) - download available!
« Reply #21 on: August 17, 2012, 05:15:15 PM »

EPIC.
I give a pat on the back to you, neonesis. :)
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NightKev

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Re: Starfarer Mod Manager (0.1.1 alpha) - download available!
« Reply #22 on: August 17, 2012, 10:15:18 PM »

- automatic listing&downloading&updating mods (that would require a FTP mod hosting server)
Well, I could probably provide this (temporarily or permanently), if you want (don't even have to worry about it going down if I mysteriously disappear or something, my hosting is pre-paid for 2 years :D).
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theSONY

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Re: Starfarer Mod Manager (0.1.1 alpha) - download available!
« Reply #23 on: August 18, 2012, 01:19:35 AM »

Spoiler
[close]

i got something like that with the 1st ver.

EDIT: ok i got this, i delete all the folders so all .rar  are in MOD folder & i managed to open the MOD window :)  
now checking . . .
EDIT 2: so its crashing on some mods ( CAELUS ) maybe its some old ver , i dunno

but Menager still can't see conflicts like, Uomoz & Omega's
& do only i have to click "OK" like 10x everytime i lunch the manager luncher ?
« Last Edit: August 18, 2012, 02:49:58 AM by theSONY »
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neonesis

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Re: Starfarer Mod Manager (0.1.1 alpha) - download available!
« Reply #24 on: August 18, 2012, 03:49:40 AM »

Spoiler
[close]

i got something like that with the 1st ver.

EDIT: ok i got this, i delete all the folders so all .rar  are in MOD folder & i managed to open the MOD window :)  
now checking . . .
EDIT 2: so its crashing on some mods ( CAELUS ) maybe its some old ver , i dunno

but Menager still can't see conflicts like, Uomoz & Omega's
& do only i have to click "OK" like 10x everytime i lunch the manager luncher ?
I need more info about your Starfarer setup. First of all tell me to which Message (the ones you have to click OK) it gets before it crashes.
Also, in your mod folder, there should mod folders with mod_info.json files directly in them, are you sure you have setup your mods properly?

Conflict detection is still only manual-list based, so you will see the conflicts only after Mod Authors update their mods to take advantage of new variables.

And yes, only you have to click 10x times everytime you launch, because it's this special version. So please tell me to which message you get before crash...

Patience, patience.
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neonesis

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Re: Starfarer Mod Manager (0.1.1 alpha) - download available!
« Reply #25 on: August 18, 2012, 03:53:02 AM »

- automatic listing&downloading&updating mods (that would require a FTP mod hosting server)
Well, I could probably provide this (temporarily or permanently), if you want (don't even have to worry about it going down if I mysteriously disappear or something, my hosting is pre-paid for 2 years :D).
It's not only about me, the mod authors would have to agree to always upload their mods to this one specific location. But thanks for the offer :)
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vulthoom

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Re: Starfarer Mod Manager (0.1.1 alpha) - download available!
« Reply #26 on: August 18, 2012, 02:41:48 PM »

Wow. This mod manager is way better than the one I am working on.

Look at all the features!

I guess the only sad thing is it is not written in Java, so getting a Mac/Linux port of this will be difficult.
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neonesis

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Re: Starfarer Mod Manager (0.1.1 alpha) - download available!
« Reply #27 on: August 18, 2012, 03:00:14 PM »

Wow. This mod manager is way better than the one I am working on.

Look at all the features!

I guess the only sad thing is it is not written in Java, so getting a Mac/Linux port of this will be difficult.
Well, writing it in Java would pose quite bigger challenge for me - I do not know Java as a language that much (but AFAIK it's similar to C#), and what is a even bigger obstacle, I do not know its libraries. I'm mostly a C++ guy, only recently delved into more object-oriented, managed language that is C#. WPF, and its easy availability in Visual C# Express was simply the fastest and most comfortable solution.

Also, features mean nothing when it crashes ;) Currently I have problem with no testers - while the program works for me, it doesn't seem to work for theSONY, and I can't get too much info why.
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vulthoom

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Re: Starfarer Mod Manager (0.1.1 alpha) - download available!
« Reply #28 on: August 19, 2012, 01:12:07 AM »

I'll happily do some testing on this. I am familiar with C#, so adding a log file would help with me figuring out why I can't currently launch it.
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theSONY

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Re: Starfarer Mod Manager (0.1.1 alpha) - download available!
« Reply #29 on: August 19, 2012, 02:12:54 AM »

Spoiler
[close]

ok thats my mods that works, but when i add CAELUS even if i instal it from Menager i got the "LoadModData - 1/2/3" & then its crashed, well i dont mind that, aint playing CAELUS anyway ^^ (cuz its crashes >: )
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