Neat things happen when you have total conversion selected first, then go on to select a compilation such as UC,
Think the error dialogs are a bit reversed but okay
Also another quirk.
And I tried adding into the mod_info.json like this to see what would happen, it'll make the manager unlaunchable without any real dialog specifying what's wrong
"gameVersion":"0.53.1a",
"m_isVanillaBalanced":"true",
"m_isCompilation":"false",
"m_incompatibleWith":"Collection, UomozCorvus",
Or
"gameVersion":"0.53.1a",
"m_isVanillaBalanced":"true",
"m_isCompilation":"false",
"m_incompatibleWith":"Collection, UomozCorvus",
smm.log
[INFO][35] ParseModFile: mod info: internalID = Neutrino
[INFO][35] ParseModFile: mod info: modName = Neutrino Corporation
[INFO][35] ParseModFile: mod info: modVersion = 1.35
[INFO][35] ParseModFile: mod info: modDescription = 13 neutrino ships, and 2 bombers with 3 fighters and 15 unique weapons
[INFO][35] ParseModFile: mod info: gameVersion = 0.53.1a
and it'll just end like that.
Error stems from the fact the manager doesn't work with blank spaces where it was expecting values which can be a bit misleading without any error messages saying so
Neat program though