Updated to .7. We're becoming feature complete, pretty soon there won't be much left to add.
In this update, you must now purchase your Fleet HQ and Storage Facility. Once you make the order, wait a day and an Atlas with some bodyguards will spawn to deploy the station on the Lost Planet.
Also added in this version is mining and hydroponic ships. Anyone who's seen my Trade Resources Mod example will know what this is about.
HOWEVER, in this version, any AI fleet with mining power (currently only the independents and yours) will automatically chase asteroids around until they have a full cargo, then return it to their faction's station.
This update took me all night. The new structures have not been tested, nor have the new trade convoys.
By god please tell me if something goes wrong with them! I will fix them ASAP. Unfortunately I work late tomorrow, but should anything go wrong I'll fix it as soon as I get home.
Oh, and I should mention, I forgot to add the Ore Cost to the patrol fleets. At the moment, Ore is only good for selling. That will be fixed tomorrow as well. Right now I'm bloody tired.