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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.8.1a] STARSECTOR Ship&Weapon Editor (v2.7.4)  (Read 387147 times)

Trylobot

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Re: Trylobot's ship editor (2.4.5)
« Reply #105 on: March 28, 2012, 10:04:33 PM »


Changelog
______________________________________________________________________________
editor version 1.9.6 (starfarer 0.51a)
- mirrored-pair editing of weapon-slots and engine-slots has been implemented
- improved help text; added status bar; reduced clutter
- altered ghost-previews for all modes to make more sense contextually
- bugfixes related to validating weapon-sizes and -types for variant mode
- fixed bug where variant was not being notified when weapon slot is removed
- misc polish & improvements internally

« Last Edit: March 29, 2012, 09:52:06 PM by Trylobot »
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Zilerrezko

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Re: Trylobot's ship editor (2.4.5)
« Reply #106 on: March 28, 2012, 10:31:39 PM »

wwoah, did you just become a moderator? I think I just noticed.
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Upgradecap

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Re: Trylobot's ship editor (2.4.5)
« Reply #107 on: March 28, 2012, 10:33:35 PM »

Congrats on your promotion, Trylobot ;)
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Trylobot

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Re: Trylobot's ship editor (2.4.5)
« Reply #108 on: March 28, 2012, 10:46:14 PM »

Thanks guys. Here's to the Starfarer modding community! 
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Tarran

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Re: Trylobot's ship editor (2.4.5)
« Reply #109 on: March 28, 2012, 11:00:34 PM »

Really nice program. No, seriously, for a one man team, I cannot really complain about basically anything about this.

Oh, and congratulations on becoming a mod.
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Zilerrezko

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Re: Trylobot's ship editor (2.4.5)
« Reply #110 on: March 28, 2012, 11:01:04 PM »

uh.... cheers!!! :D

[attachment deleted by admin]
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MrDavidoff

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Re: Trylobot's ship editor (2.4.5)
« Reply #111 on: March 28, 2012, 11:40:43 PM »


Thanks for reminding me of this, I had forgotten about it.

My intent for the next version will be:
UNIVERSAL slot = weapon "type" completely ignored (ENERGY, BALLISTIC, etc)
LARGE slot = weapon sizes LARGE, MEDIUM, SMALL
MEDIUM slot = weapon sizes MEDIUM, SMALL
SMALL slot = weapon size SMALL only

Thats real noice! You release the versions fatser than i can download  :D great work
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arcibalde

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Re: Trylobot's ship editor (2.4.5)
« Reply #112 on: March 28, 2012, 11:52:49 PM »

Thanks guys. Here's to the Starfarer modding community! 

Senseiiiiii  ;D  Drink is ok but what what about candyzzzzzzzzzzzz, cake (big one with lots of chocolateeeee). C'mon, we must celebrate  8)


P.S. And if you know what is baklava, Turkish sweet bring it on   ;D
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Creator of:
Relics MOD - vanilla balanced - Campaign integrated
Vanilla addon MOD - vanilla balanced - Campaign integrated
Project ONI MOD - mission only

Apophis

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Re: Trylobot's ship editor (2.4.5)
« Reply #113 on: March 29, 2012, 01:25:26 AM »

My intent for the next version will be:
UNIVERSAL slot = weapon "type" completely ignored (ENERGY, BALLISTIC, etc)
LARGE slot = weapon sizes LARGE, MEDIUM, SMALL
MEDIUM slot = weapon sizes MEDIUM, SMALL
SMALL slot = weapon size SMALL only

In large slots you cant mount small weapons
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Trylobot

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Re: Trylobot's ship editor (2.4.5)
« Reply #114 on: March 29, 2012, 06:20:51 AM »

In large slots you cant mount small weapons

Fixed for next release
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arcibalde

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Re: Trylobot's ship editor (2.4.5)
« Reply #115 on: March 29, 2012, 06:52:54 AM »

 ??? Nobody here likes sweets???? Wtf people!?


Yes yes yes i know off topic.... grpljf... partybrakers... nocandylovers... meateaters...
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Relics MOD - vanilla balanced - Campaign integrated
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Uomoz

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Upgradecap

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Re: Trylobot's ship editor (2.4.5)
« Reply #118 on: March 29, 2012, 07:57:16 AM »

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Uomoz

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Re: Trylobot's ship editor (2.4.5)
« Reply #119 on: March 29, 2012, 08:08:20 AM »

Whoa you guys didn't see Tropic Thunder?!?
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