Download Link (Current Version)Video OverviewHello everyone, remember me? Made the Scrappers mod? Well, here's a new one.
My plan for this one is different, however. The Scrappers was a very lazy mod. I could throw together a ship in less than 10 minutes flat. Even the name was a play off the fact I was literally just scrapping pieces of ships together and throwing them up. There's nothing wrong with that, no, many people do it.
But I wanna do more! This new mod will contain graphical assets almost entirely drawn by my own hand. The only pieces I'll be taking from existing ships will be weapon slots, because those should look consistent. As a result, it will take far more effort to put out content. I won't be able to update this like, every single day as I did when I started Scrappers.
4 FightersWisp
Moth
Leech
Darkness
5 FrigatesWight
Wraith
Venom
Pawn
Mirage
3 DestroyersCabal
Warlock
Shadowstriker
1 CruiserDemon
1 Capital ShipAbaddon
13 Weapons:Light Shadow Blaster: A light energy weapon designed primarily for fighters and PD. Deals decent EMP Damage as well.
Shadow Blaster: More powerful, Assault type version of the Light Shadow Blaster.
Shadow Cannon: Medium sized version of the Shadow Blaster. Fires smaller bursts of more powerful shots.
Shadow Mega Cannon: A bigger version of the Shadow Cannon. Fires one, powerful blast.
Small Vortex Launcher: Fires a missile that splits into 3 smaller missiles that deal decent Energy and EMP damage.
Vortex Launcher: Standard Vortex Launcher, contains more missiles than it's small counterpart.
Burst Lance: Burst PD weapon. More charges, slower regen.
Shadowscythe: A well-rounded medium laser.
Small Energy Core: Rapidly fires small orbs of energy that home in on targets.
Energy Core: Fires orbs of energy that home in on targets.
Dark Claw: An extremely close range, but powerful kinetic weapon.
Sapper: A small laser that deals low damage, but high EMP Damage.
Heavy Dread Cannon: Fires an instantaneous explosive shot. Powerful, but slow reload.
Missions:A demo mission, that's all right now.
Campaign:The Shadow Order has a base in the top right corner. It doesn't sell anything but a contract, which when bought, will cause the Shadow Order to become neutral to you and the other factions become hostile. This will also cause all the Shadow Order tech to appear, as well as a basic ship to appear in the Abandoned Shipyard.
Any help would be appreciated for variants, balance, and ideas. Thanks!
Version 0.1: Added the initial wave of ships and weapons.
Version 0.2: Added more ships and weapons.
Version 0.3: Added more ships and weapons, as well as an orbital station.
Version 0.4: Added the Darkness fighters and the Mirage Ship.