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Author Topic: Hayreddin Industries v0.4 - New Weapons, Campaign Integration!  (Read 39693 times)

Amazigh

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Hayreddin Industries

Description: A fleet of advanced vessels that feature above average stats in several areas.
Their vessels often feature weapons larger than normal for a ship of it's size making them suited for long ranged attacks.
Hayreddin weapons are superior to most standard weapons currently in usage.

Standard Vessel armaments consist of high powered long range weaponry.



DOWNLOAD HERE

Hayreddin Vessels are currently available for purchase at the Hayreddin Deep Space Facility

To be possibly featured in future versions:
More Weapons!
Capships!
Corvettes!
« Last Edit: September 12, 2012, 11:33:30 PM by Amazigh »
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Archduke Astro

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Re: Hayredin Industries v0.1
« Reply #1 on: July 29, 2012, 07:48:09 PM »

Amazigh, is your mod set up to be missions-only, or does it have campaign integration?
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Amazigh

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Re: Hayredin Industries v0.1
« Reply #2 on: July 29, 2012, 07:54:08 PM »

Amazigh, is your mod set up to be missions-only, or does it have campaign integration?

Hayreddin Vessels are currently available for purchase at the Hegemony station.

Not meaning to offend or anything, but it would have helped if you had read the first post.
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Archduke Astro

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Re: Hayredin Industries v0.1
« Reply #3 on: July 29, 2012, 07:57:50 PM »

D'oh! Thanks. Instead of heading to the Hegemony station straightaway, I think my next trip should be to my coffee-maker instead. ::)

I look forward to sampling your new mod creation. The description of it is interesting; your cool gunmetal sprites, even more interesting.
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Sproginator

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Re: Hayredin Industries v0.1
« Reply #4 on: July 30, 2012, 05:59:55 AM »

Looking good, needs more ships
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ramondarkdemon

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Re: Hayredin Industries v0.1
« Reply #5 on: July 30, 2012, 09:00:47 AM »

You used battle ships forever ship maker?
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Amazigh

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Re: Hayredin Industries v0.1
« Reply #6 on: July 30, 2012, 12:52:23 PM »

Looking good, needs more ships
More? goodness you have some high expectations there.

You used battle ships forever ship maker?
Yes I did, but did quite a bit of editing afterwards in GIMP.
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Sproginator

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Re: Hayredin Industries v0.1
« Reply #7 on: July 30, 2012, 07:26:45 PM »

Looking good, needs more ships
More? goodness you have some high expectations there.

You used battle ships forever ship maker?
Yes I did, but did quite a bit of editing afterwards in GIMP.
Hehe
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A person who's never made a mistake, never tried anything new
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IIE16 Yoshi

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Re: Hayredin Industries v0.1
« Reply #8 on: August 02, 2012, 09:54:39 AM »

Hrm, the ship in the top left, the second frigate in lower center left and the cruiser in center right...they all remind me of DSTech.
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Wriath

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Re: Hayredin Industries v0.1
« Reply #9 on: August 02, 2012, 11:08:01 AM »

Well they're similar in shape, but stylistically quite different. Great job on these design wise, I'll be trying them in game when I get a bit more time, grats on the first release.

CrashToDesktop

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Re: Hayredin Industries v0.1
« Reply #10 on: August 02, 2012, 07:35:55 PM »

Very interesting!  I simply love the look of the ships, I'll pop in to take a look if I find the time in between life and Caelus. ;D
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Amazigh

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Re: Hayredin Industries v0.1
« Reply #11 on: August 03, 2012, 03:17:02 PM »

Updated!
New ships,
Custom engine flares,
Custom Ship Systems [on some ships]
Minor balancing /aesthetic tweaks.

Hrm, the ship in the top left, the second frigate in lower center left and the cruiser in center right...they all remind me of DSTech.
Well, Me and DS have been buddies for a while, so it's not all that unlikely that his shipbuilding style might have rubbed off on me a little, and add to that the extensive use of chopped up DSTech sprites so it's not suprising you saw a similarity.
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IIE16 Yoshi

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Re: Hayredin Industries v0.1
« Reply #12 on: August 03, 2012, 03:18:41 PM »

Hrm, the ship in the top left, the second frigate in lower center left and the cruiser in center right...they all remind me of DSTech.
Well, Me and DS have been buddies for a while, so it's not all that unlikely that his shipbuilding style might have rubbed off on me a little, and add to that the extensive use of chopped up DSTech sprites so it's not suprising you saw a similarity.
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ramondarkdemon

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Re: Hayreddin Industries v0.2 - New Ships!
« Reply #13 on: August 03, 2012, 04:13:48 PM »

How sections you used?
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Starlight

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Re: Hayreddin Industries v0.2 - New Ships!
« Reply #14 on: August 03, 2012, 08:25:18 PM »

Looking nice.  Big powerful tough things.  I'll be giving these a try. z: )

I like the way you've enhanced the BSF sprites with GIMP, given them texture.  I reckon you should stick at it.  A few transparent layers of shading can work wonders. 
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