Alright, new dev version ready with the adjusted curves; the core of the problem was that they were additive, and as such
started off giving a greater than 100% increase to passive flux dissipation even without any hard flux in the given ships system; when hard flux was added it became rapidly quite nuts. This has been fixed and things should now be
much more reasonable. Please note that the description is a bit off, as I'm not sure how to express the match, and that the percentage increase approaches but
never reaches the listed values. I've also gone through and added some logic to ensure that it couldn't be fitted to the Shamash or Scylla, and changed the prefixes of the PotniaBis, Thresher, and Southpaw from "ms_" to "msp_" to ensure that they also cannot fit the system.
There's also been some playing around with some of the values on some of the ships, but nothing terribly final as of yet; I also have not yet gotten around to completing the more in depth of the planned Morningstar revisions, so she's likely still a little overboard.
Beyond that this includes revised sprites for the Inanna and Mimir, as well as material maps for all Shadowyards ships, though I've not yet gotten to applying such to the weapons, nor have I gotten too much done with the weapon animation for the Mimir's Nidhoggr Lance, so that's not present either.