Alright, finally a new dev version is up.
Rather preliminary list of changes:
New support Fighter, the Kobold.
Entirely reworked Elysium Light Cruiser; new appearance and weapons layout, new built in weapon (lightning shotgun kinda thing), and a new ship system (engine inhibitor thing).
The Skinwalker now has a pair of auxiliary drone bits. Because it's totally a protagonist fighter, you know.
The Rakshasha now has a short range displacer system.
Played a bit with the maintenance costs of the destroyers, shouldn't be so absurdly cheap or quick to repair any more.
Graphics for all hullmods, and a new intrinsic hullmod that isn't quite working right yet.
There's probably more, but I'm a bit tired at the moment. This has not even been balanced so let me know what you think.
ToDo:
Visual effects for engine killer ship system.
Getting lightning bolts to spawn from missed shots on the Elysiums main gun.
Fixing the Harmonic Shield Conduits hullmod to work correctly.
Making medium sized torpedo launcher, and making small and medium sized rocket launchers.
Write descriptions for various ship systems.
General balance fixes and adjustments.