Alrighty, next dev version is ready. This one adds the Tartarus to the lineup, though not quite in working order. Right now she uses the High Energy Focus system, which seemed vaguely in line with what I was intending; a system Wyvern suggested which we've decided to call 'Siege Mode,' where the ship will slow waaaaay down, recieve a buff to her turning speed, and a sizable range bonus.
Additionally there have been significant changes to the Scatter CEPC, and the weapon is now a lot more shotgun like. The display is a bit buggy (read, completely inaccurate) in regards to her though, giving a ridiculously high Flux/second and not accounting for the DPS dropoff as her charges get depleted. Damage, number of shots fired at once range accuracy, etc. have all been changed.
Give me a heads up on how well it is or is not balanced, since I only just did this and am unsure how reasonable the weapon currently is.
Edit: Oh, also the Pandora has recieved some significant changes to damage and number of sparks spawned (lowered) spark speed (increased) and explosion radius (decreased) which should make the weapon a bit less bursty. I also finished the descriptions for everything added to this point.
Double Edit: Okay, screwed up a bit on one of the proj files and left a last minute typo in there that escaped my notice, leading to a null error. If you've already downloaded the mod you might want to do it again. The download link remains the same.