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Author Topic: How do you get a .ship file into the game and work?  (Read 5356 times)

Pelly

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How do you get a .ship file into the game and work?
« on: July 01, 2012, 05:20:57 AM »

PLZ Help.

I used the Trylobot ship editor to get it working...
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Pelly

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Re: How do you get a .ship file into the game and work?
« Reply #1 on: July 01, 2012, 05:21:52 AM »

Reserved

Heres the .ship file

http://www.mediafire.com/?46x48fr5ore863u
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Upgradecap

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Re: How do you get a .ship file into the game and work?
« Reply #2 on: July 01, 2012, 05:35:08 AM »

If you used trylobots ship editor and you did everything correctly, it should work immediately. Just need to put it in the simulator or a mission. :D
« Last Edit: July 01, 2012, 06:10:57 AM by Upgradecap »
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Tezarius

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Re: How do you get a .ship file into the game and work?
« Reply #3 on: July 01, 2012, 06:04:55 AM »

Here you can find video tutorial which cover all steps from modding sprites to adding ships to the game (In this video author uses Redbull's ship editor, but it doesn't matter)
http://fractalsoftworks.com/forum/index.php?topic=1596.0

Or if you have some programming skills you can just download someone's mod and find how it works

Pelly

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Re: How do you get a .ship file into the game and work?
« Reply #4 on: July 01, 2012, 07:20:34 AM »

yay fatal error.

something about a onslaught hull not being found.
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Jmdelrio

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Re: How do you get a .ship file into the game and work?
« Reply #5 on: July 01, 2012, 08:24:50 AM »

I'm going through this myself right now, my ship doesn't show up in the codex but I didn't get any errors.

I took a quick look at your file,  from the tutorial, you need to enter the name (hullID & Hullname) of your ship:
From your file:

"hullId": "new_hull_id",
  "hullName": "New Hull",
  "hullSize": "CAPITAL_SHIP",
  "shieldCenter": [
    5.0,
    -0.0
  ],
  "shieldRadius": 53.1,
  "spriteName": "graphics/ships/sprite.png",

You might also want to name your sprite.png to the name of your ship.
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Pelly

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Re: How do you get a .ship file into the game and work?
« Reply #6 on: July 01, 2012, 08:25:42 AM »

balls
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CrashToDesktop

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Re: How do you get a .ship file into the game and work?
« Reply #7 on: July 01, 2012, 12:00:43 PM »

Did you add it to the .cvs?
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Upgradecap

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Re: How do you get a .ship file into the game and work?
« Reply #8 on: July 01, 2012, 12:02:36 PM »

It's not cvs though. It's a .csv file ;D
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Sproginator

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Re: How do you get a .ship file into the game and work?
« Reply #9 on: July 01, 2012, 12:17:43 PM »

I'll take a look, I'm just starting off, want me to look?
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Sproginator

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Re: How do you get a .ship file into the game and work?
« Reply #10 on: July 01, 2012, 12:19:54 PM »

I'm asking because I myself have recently been doing what you are doing, so i can maybe help you out better somehow?
A few things that i will need:
The ship's sprite
The ship_data file that it set up
The ship's Variant file
« Last Edit: July 01, 2012, 12:23:46 PM by sproginator »
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Sproginator

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Re: How do you get a .ship file into the game and work?
« Reply #11 on: July 01, 2012, 12:21:53 PM »

Also, I can quickly give you a link to an example mod that adds a custom ship to the game, And you work around it to see what each thing does, and change the various graphics and details of it to make it your own, it's rather easy, But i will need vandala's permission
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Vandala

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Re: How do you get a .ship file into the game and work?
« Reply #12 on: July 01, 2012, 12:56:52 PM »

lol, no permission needed, just give that stuff. Means I have to do less.

Sproginator

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Re: How do you get a .ship file into the game and work?
« Reply #13 on: July 01, 2012, 01:59:33 PM »

lol, no permission needed, just give that stuff. Means I have to do less.
Curses, it happens to be when I'm off the pc, can you post it for me?
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Vandala

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