Thank you! Yeah, reddit gave a nice boost - certainly brightened up my day
Will there also be map/game modes that don't have the control points? It might also be because I am just terrible with the fleet control system, but it's very difficult to manage the capture and defence of the control points when you don't have absolute control over each ship. Often the battles end up with the AI constantly sending single ships to capture a point, but when I defend it often sends half my fleet to do the job etc.
I'm thinking about that - if both sides pick the attack strategy, the battle could become a slugfest, with fleets spawning close to each other, and no objectives coming into play. No promises, though - need to think that through.
I do want to mention that the command system has been improved some since the last release, and will also get some tooltips. I think that'll help a lot with what you're experiencing, and you'll be able to pick the right assignments more easily. It does offer the flexibility to do what you need to do - it's just that in the current tooltip-free state, you have to experiment a lot to figure it out.