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Author Topic: Economy Mod (yes, it's still in development)  (Read 36953 times)

sdmike1

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Re: Economy Mod (yes, it's still in development)
« Reply #45 on: August 10, 2012, 07:44:26 PM »

 Just wondering are you modding the .class files or are you using the API?

LazyWizard

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Re: Economy Mod (yes, it's still in development)
« Reply #46 on: August 10, 2012, 07:49:46 PM »

Just wondering are you modding the .class files or are you using the API?

API only. Modifying Starfarer itself would be against the license agreement. ;)
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Verrius

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Re: Economy Mod (yes, it's still in development)
« Reply #47 on: August 13, 2012, 06:41:19 PM »

Aside from the items, I've also been working on implementing player trading fleets (though I'd better hurry before Verrius overtakes me! ;)).
I am impatient! The Fleet Control mod is literally detrimental to my health, it only exists to tie people (myself included) over for when somebody better can surpass it. The stuff I do is actually very basic things built off of stuff people have done before.

So hurry up before I lose my job or something :p. I actually sort of miss having a only slightly popular kitbash mod.

sdmike1

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Re: Economy Mod (yes, it's still in development)
« Reply #48 on: November 28, 2012, 09:35:57 AM »

So how is it going?

silentstormpt

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Re: Economy Mod (yes, it's still in development)
« Reply #49 on: November 28, 2012, 11:01:16 AM »

I can figure it out by the amount of access to the API Alex added that the next update will take a while
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sdmike1

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Re: Economy Mod (yes, it's still in development)
« Reply #50 on: November 29, 2012, 09:08:26 AM »

I can figure it out by the amount of access to the API Alex added that the next update will take a while
Ok, thanks!

LazyWizard

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Re: Economy Mod (yes, it's still in development)
« Reply #51 on: November 29, 2012, 09:15:33 AM »

Quote
Last Modified: Sunday, ?September ?30, ?2012, ??10:55:51 PM
I got a bit distracted with work on the console mod ;). Now that that's released, I'll have time to work on this again.

Now, to figure out where I left off...
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sini002

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Re: Economy Mod (yes, it's still in development)
« Reply #52 on: December 30, 2012, 11:36:08 AM »

so is this mod dead or still alive?
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arcibalde

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Re: Economy Mod (yes, it's still in development)
« Reply #53 on: December 30, 2012, 01:28:23 PM »

so is this mod dead or still alive?
Shush!! Do not disturb the Master!!  :P
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Creator of:
Relics MOD - vanilla balanced - Campaign integrated
Vanilla addon MOD - vanilla balanced - Campaign integrated
Project ONI MOD - mission only

sini002

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Re: Economy Mod (yes, it's still in development)
« Reply #54 on: December 30, 2012, 02:58:29 PM »

so is this mod dead or still alive?
Shush!! Do not disturb the Master!!  :P

so i take that as a yes?  ;D
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LazyWizard

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Re: Economy Mod (yes, it's still in development)
« Reply #55 on: December 30, 2012, 03:16:54 PM »

I'll answer on the alive/dead thing in a few days. I have another big project planned, but if that mod concept turns out to be impossible I'll resume work on this.
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muther22

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Re: Economy Mod (yes, it's still in development)
« Reply #56 on: January 01, 2013, 08:45:56 AM »

I quite like the idea of this mod.  I look forward to more information regarding it.

Shush!! Do not disturb the Master!!  :P
Where's the Doctor when you need him?
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