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News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Poll

Which sub/faction would you like to see be done first?

For the Hegemony (add more ships)
- 17 (19.8%)
Pirates
- 23 (26.7%)
Tri-Tachyon
- 39 (45.3%)
Neither :P
- 7 (8.1%)

Total Members Voted: 86


Pages: 1 ... 22 23 [24]

Author Topic: MrDavidoff´s Ship Addon (ver. 0.32a released 20/02/13)  (Read 198770 times)

Toxcity

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Re: MrDavidoff´s Ship Addon (ver. 0.32a released 20/02/13)
« Reply #345 on: June 16, 2014, 03:07:26 PM »

He's updating the Cult of Lud spritesheet I believe, so he's still alive.
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MrDavidoff

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Re: MrDavidoff´s Ship Addon (ver. 0.32a released 20/02/13)
« Reply #346 on: June 28, 2014, 03:16:57 PM »

I have been updating the Cult of lud sprites/added some new ships/ and reworked most of the frigates/destroyers of the Loyalist/Remnant forces. The frigates and destroyers were lacking in comparison to the bigger ships, whihc i payed alot more time, so i gues it was needed. Im also redoing most of the variants and working on systems.

(the sheets on the previous page have been updated)

Though further proces depends on when Zaphide returns to starsector, I have carefully scratched his mail box, so will see.  :D
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Lucian Greymark

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Re: MrDavidoff´s Ship Addon (ver. 0.32a released 20/02/13)
« Reply #347 on: July 23, 2014, 10:50:56 PM »

Zaphide is back on the site and active, so there's a pretty strong chance we might see some new content soon.
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Luna

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Re: MrDavidoff´s Ship Addon (ver. 0.32a released 20/02/13)
« Reply #348 on: September 08, 2014, 05:14:31 PM »

  I want an update! I find that weapons like the Heavy Autoblaster run out quite quickly if you decide not to declare war on the loyalists. Which I don't want to, seeing as their ships are the only ones that can match mine xD

  Exerelin compatibility would be nice.

  -Luna
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MrDavidoff

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Re: MrDavidoff´s Ship Addon (ver. 0.32a released 20/02/13)
« Reply #349 on: September 15, 2014, 12:22:35 PM »

Considering two problems - how complex the game has become to mod and that I dont actually have time to play it to get into its new featurs(lost a bit of interest over time too i supose), I decided to stop working on this mod. There aren't many updated wip of the mod out there, but the bits and pieces that are - I do hope you guys will respect that those are my sprites and wont use them without my permission.


Edit 03.06.2021-

Hello you wonderfull person, browsing in this age-old topic. I hope that you are doing well!

Ive had many people ask me for permission to use my sprites in the last couple years - yes, its been years!

Bad news first - I dont plan on going back to modding, but as far as I know Johnny Cocas used my sprites for his faction-
Fringe Defence Syndicate


And I think its reasonable to leave a working link here aswell, where you will find the latest ver. of the sprites, weapons etc.

You can use them in your own work - just give some credit to MrDavidoff  ;)



Link is HERE

I wish you well, stay healthy !

P.S. - @Alex I actually checked the progress made since last time - Im in awe sir!

P.P.S. - Still no Steam?  ;D






« Last Edit: June 03, 2021, 12:41:09 PM by MrDavidoff »
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Luna

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Re: MrDavidoff´s Ship Addon (ver. 0.32a released 20/02/13)
« Reply #350 on: September 15, 2014, 01:19:00 PM »

Wow, that's pretty terrible. I'll ask around, see if anyone can help you out of the goodness of their hearts.  ;)
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Toxcity

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Re: MrDavidoff´s Ship Addon (ver. 0.32a released 20/02/13)
« Reply #351 on: September 18, 2014, 04:48:04 PM »

Zaphide is back!
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Leith

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Re: MrDavidoff´s Ship Addon (ver. 0.32a released 20/02/13)
« Reply #352 on: December 07, 2014, 03:49:31 PM »

I just want to express my respect for MrDavid's nice sprites and weapons. I'm hoping he'll come back eventually because this mod looks quite promising.  :)
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