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Poll

Which sub/faction would you like to see be done first?

For the Hegemony (add more ships)
- 17 (19.8%)
Pirates
- 23 (26.7%)
Tri-Tachyon
- 39 (45.3%)
Neither :P
- 7 (8.1%)

Total Members Voted: 86


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Author Topic: MrDavidoff´s Ship Addon (ver. 0.32a released 20/02/13)  (Read 199548 times)

SpaceRiceBowl

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Re: MrDavidoff´s Ship Addon (with Campaign, ver. 0.32a released 20/02/13)
« Reply #330 on: March 19, 2014, 11:55:17 AM »

Eh, actually he hasn't responded since December,so no, hes not back.
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MrDavidoff

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The mod was never dead. I was.

MrD.


Edit- (I should probably signature that)
« Last Edit: May 09, 2014, 12:16:45 AM by MrDavidoff »
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Silver Silence

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Re: MrDavidoff´s Ship Addon (ver. 0.32a released 20/02/13)
« Reply #332 on: May 09, 2014, 10:52:48 AM »

You can also just download an older version of the game by going to the starsector blog and scrolling back through the months to the correct version you need. Though I don't think everyone keeps the last versions of their mods for a specific 0.x, so you'll just be playing the mod by yourself.
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SpaceRiceBowl

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Re: MrDavidoff´s Ship Addon (ver. 0.32a released 20/02/13)
« Reply #333 on: May 09, 2014, 12:41:58 PM »

My god, he lives....
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MrDavidoff

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Re: MrDavidoff´s Ship Addon (ver. 0.32a released 20/02/13)
« Reply #334 on: May 16, 2014, 04:45:36 PM »

Alright, lets do this in some order.

My god, he lives....

Barely.

Though I don't think everyone keeps the last versions of their mods for a specific 0.x, so you'll just be playing the mod by yourself.

I have all the older versions of the mod, from 0.1 - though I have dropbox to thank for that(will sort this out with the re-release of  other mod i have).

Is it just me or some cruisers from the Council Loyalists look a little bit like the Republic Cruiser in Star Wars?
EDIT : Oh wait, it is named Venator.......
it basically is star wars, but in starsector, even the turbolaser sounds are the same. =I

No surprise there really, I always said I took inspiration from mr. Lucas and attempted to put it all in Starfarer-Starsector universe.


Anyways, as far as sprite go- I think Im done for now.

Cult of Lud
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[close]

Independent contractors for T.T. Omega Detachment
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[close]

T.T. Omega detachment
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[close]

and finally-

The Old Council Remnant and Loyalists forces parade
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[close]

+ 40 new weapons of course.

Now to do everything else...
MrD.
« Last Edit: May 16, 2014, 04:53:55 PM by MrDavidoff »
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Nanao-kun

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Re: MrDavidoff´s Ship Addon (ver. 0.32a released 20/02/13)
« Reply #335 on: May 16, 2014, 04:53:06 PM »

I really like the Icarus.
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Farlarzia

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Re: MrDavidoff´s Ship Addon (ver. 0.32a released 20/02/13)
« Reply #336 on: May 16, 2014, 05:54:17 PM »

It looks REALLY good so far! The council ships look absolutely superb IMHO, and I can't wait to play with them when they are available, but I understand it make take a further while to come out! However whenever it does come out, I very much look forward to playing this.
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xenoargh

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Re: MrDavidoff´s Ship Addon (ver. 0.32a released 20/02/13)
« Reply #337 on: May 16, 2014, 08:05:14 PM »

The Cult of Lud!  I've always resisted the urge to make them happen, as I figured it'd retcon the official versions :)
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Toxcity

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Re: MrDavidoff´s Ship Addon (ver. 0.32a released 20/02/13)
« Reply #338 on: May 16, 2014, 09:25:12 PM »

Love the ships, especially the Independent and Cult of Lud ones.
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MesoTroniK

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Re: MrDavidoff´s Ship Addon (ver. 0.32a released 20/02/13)
« Reply #339 on: May 16, 2014, 11:51:29 PM »

Whoa the Omega class, it has been a while since I seen that one and it has come a very long ways :)

SpaceRiceBowl

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Re: MrDavidoff´s Ship Addon (ver. 0.32a released 20/02/13)
« Reply #340 on: May 17, 2014, 08:08:03 AM »

Dis gun be gud  ;D
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joe130794

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Re: MrDavidoff´s Ship Addon (ver. 0.32a released 20/02/13)
« Reply #341 on: May 18, 2014, 06:25:56 AM »

love the omega detachment ships. i think they look nicer and more futuristic than any other ships.
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joe130794

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Re: MrDavidoff´s Ship Addon (ver. 0.32a released 20/02/13)
« Reply #342 on: June 12, 2014, 03:35:14 AM »

does this mod work on 0.62a? really want to play it.
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snull

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Re: MrDavidoff´s Ship Addon (ver. 0.32a released 20/02/13)
« Reply #343 on: June 16, 2014, 12:53:42 PM »

I havent tryed that mod yet, not sure if it will work with actual version of the game, maybe someone knows?
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SpaceRiceBowl

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Re: MrDavidoff´s Ship Addon (ver. 0.32a released 20/02/13)
« Reply #344 on: June 16, 2014, 02:28:28 PM »

No, this mod doesn't work, atleast until Mr David comes back from the dead :/
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