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Author Topic: CAELUS Codex  (Read 8121 times)

Hardlyjoking67

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CAELUS Codex
« on: May 16, 2012, 10:21:39 AM »

Please do not post in this thread, this is just so that I can consolidate the current lore for Project Caelus.

PLEASE PM ME IF YOU SEE ANY ISSUES OR WANT ME TO EDIT SOMETHING. I CAN'T KEEP UP WITH THE THREADS SO I WON'T GET IT DONE UNLESS YOU PM ME. THANKS!

Pending Confirmation means that it is waiting for either the author or Upgradecap to let me know that this is ready to be used in the mod

Pending revision by me is pretty self explanatory

Pending permission to revise means that I am waiting for the author to let me know if I can proofread and revise their work.

Completed means that is will be implemented in the mod.

Please place all responses in the Lore Thread http://fractalsoftworks.com/forum/index.php?topic=2700.0

ENTRY STATUSES:

The Formation of Sector-DM58 (Caelus)- Pending Confirmation by Upgradecap

Spoiler
(Start Text)

Sector Date: 30 November, Cycle 205

Starfarer Historical Records

Historian Harde Lee Jocque ING-67

The Formation of Sector-DM58 (Caelus)

In the year 2131, a group of elite pilots, known as the Starfarers, left the Domain of Man in a search for independence. While the Domain was unhappy to dismiss its most talented pilots, they fully supported their endeavor. In year 2137, after scouring the galaxy for an appropriate home, the Starfarers settled into a group of systems known as Sector-DM58, codename Caelus. While they were independent of the Domain, the Starfarers did not cut off their connections with the Domain. Upon establishment of the Caelus sector, the Domain began assembling gates and opened trade with the Caelans. A friendly exchange of ideas and goods soon emerged as the Starfarers proved not only brilliant pilots, but excellent trading partners as well.

Their brilliant and innovative ship designs were considered the finest in the galaxy, finding roles in many Domain fleets, some even near Old Earth. While their ships bore some influence from Domain ships, Starfarer and Domain ships soon began to express very different designs. With their increasing prosperity, the Caelan systems became more and more attractive to both entrepreneurs and pioneers. Shuttles full of foreign peoples flooded through the Domain Gates every day. While conflicts occasionally broke out, the Starfarers, now serving as the peace-keepers of the system, were able to quickly mediate and resolve the conflicts.

With the advent of the Great Collapse in year 2920, the Starfarers, as well as their Caelan peoples, found themselves cut off from both Old Earth and other Sectors. The Starfarers suffered the greatest loss as they could no longer trade with the Domain. Over time, tensions mounted as the Starfarers lost their main source of income, and with it, a great deal of their authority. The many different groups of people within the Caelan system soon split into several different factions in the interest of self-survival and protection. They began to assemble the largest fleets they could, hoping to protect their home worlds. Treaties between factions were formed and the Caelan sector became a latticework of secret alliances and agreements. By cycle 188, the situation exploded. A pair of factions began fighting over an auto-factory and several of the most powerful factions were drawn into the struggle. As open hostilities emerged, trade became dangerous work as pirates raided transport convoys and grew in strength.

However, the original Starfarers still remained the most powerful force in the Caelus sector. Led by Captain Upe G. Rayde, they believed that one day, the Gates to the Domain of Man would be reopened on a day known only as Release Day. Even today, they are recruiting new commanders and officers in hopes of rebuilding their powerful fleets and restoring order to their sector in preparation for Release Day. There is a rumor that a young commander is quickly rising through the ranks and may be the Starfarer’s best hope for reuniting the sector.

(End Text)

[close]

Faction Analysis: The Sidus Dim- Complete

Spoiler

(Text Start)

Sector Date: 14 July, Cycle 108

Starfarer Intelligence

Agent Codename: The Messiah

Faction Analysis: The Sidus Dim

The Sidus Dim faction began as a small company under an entrepreneur named Maalf Targoth. Like many other entrepreneurs, he traveled to the new independent Sector-DM58 in 2309. His diligence and hard work on Caligo created a foundation that would allow his company, Sidus Dim, to quickly outgrow the competition in its system. Sadly, this was not achieved in his lifetime.

After many successful years, the Sidus Dim had reached the apex of its power, dominating trade within its system. Due to the Great Collapse, the Starfarers were weakened and their influence throughout the systems was either diminished or entirely lost in some cases. The Sidus Dim, ever a step ahead, saw an opportunity to use their vast resources to seize power.  Its leader, a man named Theon Targoth, conceived an ambitious plan to convert his commercial corporations into a military empire. The secret planning and preparations consumed his entire lifetime, leaving the actual execution to his first born son, Rhe Targoth. However, Rhe Targoth had inherited a fate that he did not want. Unwilling to exact such a toll on human life, he was killed by his younger brother, Validus. Validus Targoth seized executive power and set out to create his empire.

Soon after, the Sidus Dim revealed an enormous fleet whose numbers challenged even those of the Starfarers. Using this fleet, the Sidus Dim embarked upon brutal campaigns intent upon sectorial domination. Just a few years into campaign, many planets had fallen to the military might of the Sidus Dim. Feared and hated by almost every faction in the galaxy, their only allies are the Onerar, a mining faction. A threat to the balance of power within the Sector, they remain a daunting problem that remains to be solved.

(End Text)

[close]

Faction Analysis: The Caelus Defense Force (CDF)-Pending Confirmation by Author

Spoiler

(start text)

Sector Date: 15 April, Cycle 117

Starfarer Intelligence

Agent Codename: Sproginator

Faction Analysis: The Caelus Defense Force (CDF)

The CDF was formed relatively early in year 2203 with the intention of helping protect the Caelan systems. The CDF was a coalition of many different planets with similar interests and served as an unofficial police force. While the CDF did help maintain order, the Starfarers did not officially recognize them, believing that separate peace-keeping forces were unnecessary and usurped their authority. Even so, the CDF was wildly popular with the general public, serving as an example of how the Caelan people could take action and were not entirely dependent upon the Starfarers. In year 2539, the CDF settled on planet Pravus and designated it their headquarters, despite the disapproval of the Starfarers.

As the Great Collapse cut off connections with the Domain, the CDF suddenly found itself in an advantageous position. Their popularity and self-sufficiency allowed the CDF to maintain a massive fleet despite the closing of the gates. However, several leading members of the CDF decided to adopt a policy of preemptive action, ending potential threats before they could even develop. This was a largely unpopular decision as many people did not agree with what were and were not potential threats. As the CDF became more and more desperate, the number of people willing to lead an unpopular faction also declined. The CDF slowly became corrupted as the enormous power at its disposal was used for the personal gain of its leaders.

The Starfarers, noting the deteriorating situation, pushed the CDF back to its home system. However, the (system name) system was far from Starfarer control and has yet to be liberated. While the Starfarers provide some small opposition, the Outlanders, an obscure resistance movement, seem to be of the greatest threat to the CDF.

(end text)

[close]

Faction Analysis: The Outlanders- Pending Confirmation by Author

Spoiler

(start text)

Sector Date: 15 April, Cycle 117

Starfarer Intelligence

Agent Codename: Sproginator

Faction Analysis: The Outlanders

Shortly after the creation of the CDF, a small group of politicians and officers within (system name) requested the dissolution of the CDF, believing that it could pose a major threat to the security of the Caelan sector. However, they were an unpopular minority and failed to garner much support. This unpopularity led to the nickname “The Outlanders”, much to the group’s dismay. While the Starfarers did disagree with the purposes of the CDF, they were unwilling to force the seemingly harmless group to dissolve. As such, the Outlanders did not receive any military or financial support from the Starfarers.

After the CDF established their headquarters on Pravus, the Outlanders left the public eye and supposedly separated. Away from public view, the Outlanders were quietly recruiting other rebels in the hopes of removing the CDF from (system name). As their numbers grew, so did their secrecy. Their intelligence network grew considerably and came to challenge even that of the Starfarers. They completely vanished and even the Starfarers were unable to determine their locations. With the Great Collapse and the subsequent corruption of the CDF, Outlander resistance began to appear in seemingly random areas. Perceived as a slight threat, the CDF were oblivious to the rising support for the Outlander resistance.

As the Starfarers regained a foothold and pushed the CDF back to their home system, the Outlanders became even more active, attacking enemy fleets and defending weaker planets. After a series of victories, the CDF came to regard the Outlanders as a serious threat and began to suppress their movements. Even today, they fight for the powerless and await Release Day as well, hoping that their Starfarer allies might rejoin the battle.

Intelligence gathered in (system name) indicates that the Outlanders tend to use smaller ships and fleets, most likely the product of their decentralized nature. They use their smaller ships to outmaneuver their larger adversaries and use guerilla tactics to win against seemingly impossible odds. Hopefully, they will overcome the CDF and end the injustices suffered at their hands.

(end text)

[close]

Faction Analysis: War Hawks- Pending confirmation by Author

Spoiler

(start text)

Sector Date: 7 January, Cycle 195

Starfarer Intelligence

Agent Codename: Sunfire

Faction Analysis: The War Hawks

The people who would become the War Hawks limped into the Caelan Sector in year 2507 upon a heavily damaged Eagle-cruiser seeking sanctuary from the Domain. The Domain had brutally massacred their entire fleet after the War Hawks attempted to raid a trading convoy. The War Hawks were the very first fleet to attempt any form of space piracy. Unwilling to set a precedent, the Domain decided that no quarter would be given. After their first ship was destroyed, the War Hawks warped through the nearest gate, which happened to be the gate that went to the Caelus sector. One ship, the WHS Strix, suffered an engine malfunction and stopped in front of the gate. The Domain ships, believing that the WHS Strix was disabled, passed through the gate and destroyed the rest of the War Hawks’ fleet.

The WHS Strix was able to re-ignite its engines and pass through the gate. Through some stroke of good fortune, they passed through the gate at the exact time that the Domain left through it. They emerged on the Caelan side of the gate, much to the surprise of the Starfarers, and immediately surrendered. The Starfarers believed that seeing the devastation of their comrades was punishment enough for the crew of the WHS Strix and agreed to allow the War Hawks to settle in the Caelan sector. The War Hawks settled into a star system which they named Strix, after the ship that had saved their lives. Dove, its only habitable planet, became their home planet and they gave up their old name, the War Hawks. The Starfarers elected to provide the newly formed White Dove faction with an auto factory that produced non-combat Eagle-cruisers. While the ships were capable of interstellar travel, they were incapable of passing through warp gates; the intention was to prevent the White Dove from attempting to exact revenge upon the Domain. For their part, the White Dove became a peaceful faction, although they did request secrecy from the Starfarers such that the Domain would be unable to discover them.

A few years after the Great Collapse, the Starfarers lost much of their power and encountered a myriad of problems, ranging from the corrupt CDF to the ambitious Sidus Dim. The White Dove realized that they could no longer depend upon the Starfarers for protection and modified their independent auto factory using the WHS Strix as a model to create new ships and increase their military capacity. They modified the designs so that combat-ready ships could be produced. They sent out their first fleets in cycle 159 and became one of the most effective mercenary factions in the Sector. The White Dove re-named itself the War Hawks in memory of their comrades from long ago. To this date, the War Hawks deploy some of the largest fleets and actively fight against all sorts of space pirates in hopes of preventing people from repeating their mistake.

(end text)

[close]

Faction Analysis: The Independents- Pending revision by Me

Faction Analysis: The Farmers- Pending revision by Me

Faction Analysis: Eucarian Republic- Pending revision by Me

Faction Analysis: Galactic Trade Conglomerate- Pending revision by Me

CREDITS:

UpgradeCap

Maffo

The Messiah

Sproginator

armoredcookie

Thank you everyone for your submissions! Keep up the good work.
« Last Edit: May 29, 2012, 07:55:04 PM by Hardlyjoking67 »
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TheMessiah

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Re: CAELUS Codex
« Reply #1 on: May 29, 2012, 10:40:08 PM »

Solarsystems:


System: Strix
Spoiler
Basic system lore:
After fleeing from the domain of man, the War Hawks had passed through the gate to the Caelan system, followed by the domain. When through the domain destroyed the rest of the fleet and left. At the same time the ship WHS Strix emerged on the Caelan side of the gate, much to the surprise of the Starfarers, and immediately surrendered. The Starfarers believed that seeing the devastation of their comrades was punishment enough for the crew of the WHS Strix and agreed to allow the War Hawks to settle in the Caelan sector. They decided to settle in a system they named Strix after WHS Strix, where they lived on the only habitable planet Dove.

Planets:

Cardinal:
Ruby, zero moons.
Used by (faction) for mining exotic minerals, somewhat protected.

Sparrow:
Magnetic, one moon.
Abondoned because of too much lightning storm activity.

Dove:
Telluric, two moons.
The War Hawks home planet, highly protected.

Asteroid belt:
The Ferrus mine minerals here.

Parakeet:
Gas Giant, four moons.
The Ferrus has a orbital station orbiting next to one of the moons.

Oriole:
Metal, one moon.
The War Hawks protect the Ferrus in exchange for mining, mediumly protected.

Osprey:
Xenolithic, zero moons.
The War Hawks protect the Ferrus in exchange for mining, mediumly protected.
[close]

System: Ashuni
Spoiler
Basic System Lore:
The Sidus Corp came to this system for its vast amounts of minerals and gasses, after it had gotten it's economic foothold on (planet name) in (system name). Ashuni is now the home system of the Sidus Dim Empire.

Planets:

Dracti:
Magma, one moon.
The Sidus corp uses this planet for mining base minerals, lightly guarded.

Akax:
Green, two moons, breathable atmosphere.
Sidus Dim's homeworld and base of operation. Used for planning, mining, production and housing, heavily guarded.

Vaskek:
Azure, zero moons, breathable atmosphere.
Used for mining, production and housing, heavily guarded.
Rumored to have a hidden rebel base led by Rhe Targoth.

Mori:
Maroon, one moon.
Used for mining, lightly guarded.

Visuni:
Noble, three moons, breathable atmosphere.
Used for collecting gases and housing, (mediumly?) guarded.

Prenuem:
Pellucid, one moon.
Used for mining exotic minerals, heavily guarded.

Da-Yu:
Radioactive, two moons.
Used for mining radioactive minerals, (mediumly?) guarded.
[close]

System: Caelus
Spoiler
Basic system lore:
When the starfarers had found Sector-DM58, the first system they settled in was SS42, which they named Caelus. As the rest of the sector expanded the Caelus system grew in it's trade and was soon one of the biggest trading hub in the universe. After the great collapse the Starfarer got weaker because of the loss of trade and therefore alot of factions started appearing to challenge them.

Planets:

Rakos:
Metallic, 0 moons.
Starfarers(or the Ferrus) mine minerals, including titanium here, highly protected.

Eudora:
Urea, 2 moons.
Very populated, highly protected.

Magni:
Hydrocarbon, 1 moon.
Starfarers get their fuel from here, highly protected.

Divari:
Water, 2 moons.
Starfarers home planet, highly protected.

Gawa:
Water, 1 moon.
Very populated, highly protected.

Asteroid Belt:
The Ferrians large orbital station is here. From here they spawn ships etc. Highly protected.

Thia:
Plutonic, 2 moons.
Starfarers(or the Ferrus) mine minerals, including titanium here, highly protected.

Akiko:
Gas planet, 3 moons.
Abandoned orbital station/storage facillity that the player can use, barely protected.

Komori:
Primordial, 0 moons.
Starfarers(or the Ferrus) mine minerals, including titanium here, mediumly protected.
[close]

And yes, I have permission :)
« Last Edit: May 31, 2012, 10:12:31 AM by TheMessiah »
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The Soldier

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Re: CAELUS Codex
« Reply #2 on: June 08, 2012, 07:39:11 PM »

Will this get updated any time soon?
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Upgradecap

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Re: CAELUS Codex
« Reply #3 on: June 09, 2012, 02:43:58 AM »

Will this get updated any time soon?


Whenever hardlyjoking67 is online.
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The Soldier

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Re: CAELUS Codex
« Reply #4 on: July 08, 2012, 05:40:03 PM »

Where is he and what happened?
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Quote from: Trylobot
I am officially an epoch.
Quote from: Thaago
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

Sunfire

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Re: CAELUS Codex
« Reply #5 on: July 08, 2012, 06:14:12 PM »

Where is he and what happened?

you gotta pm him and I think it was RL
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Upgradecap

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Re: CAELUS Codex
« Reply #6 on: July 09, 2012, 08:23:11 AM »

Is he dead? Last time he was active was 10 June. He died or what?
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Aratoop

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Re: CAELUS Codex
« Reply #7 on: July 09, 2012, 09:21:46 AM »

 He said he was off on a 3 week holiday or something :p
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What do you call a dog who's a magician? A labracadabra

Upgradecap

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Re: CAELUS Codex
« Reply #8 on: July 09, 2012, 09:25:55 AM »

???

When did he say that/to who?
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Hardlyjoking67

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Re: CAELUS Codex
« Reply #9 on: August 30, 2012, 07:06:17 PM »

No, I'm not dead, I just lost a lot of interest in the game. I'll still edit your guy's stuff if you want, I just need to be able to delegate and quality check. There is such a huge volume of lore that you guys write that I got kind of fed up with writing. I don't know if I'm going to keep playing, but just PM me some stuff and I'll start editing.  ;D
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The Soldier

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Re: CAELUS Codex
« Reply #10 on: August 30, 2012, 07:08:26 PM »

Well, good lord he's back!
We write the lore, you don't have to. :)
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I am officially an epoch.
Quote from: Thaago
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

Hardlyjoking67

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Re: CAELUS Codex
« Reply #11 on: August 30, 2012, 07:09:22 PM »

So... you just want me to compile it then? Or do you still want me to edit it?
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The Soldier

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Re: CAELUS Codex
« Reply #12 on: August 30, 2012, 07:10:17 PM »

Do what you wish.  I'm not really much use in teh Caelus project anymore, all Ferrus ships in, weapons balanced, and all weapons done.
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Quote from: Trylobot
I am officially an epoch.
Quote from: Thaago
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

Upgradecap

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Re: CAELUS Codex
« Reply #13 on: August 30, 2012, 11:35:49 PM »

Do what you wish.  I'm not really much use in teh Caelus project anymore, all Ferrus ships in, weapons balanced, and all weapons done.

*clears throat*

There are yet some more things to be done in the weapons fields ;D
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