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Author Topic: Ramming always works  (Read 11303 times)

VikingHaag

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Re: Ramming always works
« Reply #30 on: May 16, 2012, 06:39:59 AM »

Watch as I take a frigate that costs 5000 credits and ram it into your capital ship that costs 160000, destroying them both.

I don't think a frig would be able to one-hit-kill a capital ship, maybe strip the armor around the impact site provided the shields aren't up.

I think it all depends on the exact situation.

An example similar to that of a frigate taking out a capital ship would be that of the kamikaze planes in WWII that took out aircraft carriers... Granted you had to hit the ship just right (preferably below the water line), but the chance was still there that you could cripple those massive ships with just a wooden plane.

http://en.wikipedia.org/wiki/Kamikaze

Edit:  I do agree that it is kinda messed up and probably beyond the scope of this game (seeing as it isn't about macro warfare) to include.

If this game is to be a M&B in space, i can see myself having my own faction, worlds, economy and personalized AI fleets.
Thus macro will play a big part if my view of the future is right. Wouldn't you like to be cost-efficient spending only 3 suicide drones, no crew, to take out a capital that could otherwise obliterate various ships of yours?
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BillyRueben

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Re: Ramming always works
« Reply #31 on: May 16, 2012, 08:10:41 AM »

Wouldn't you like to be cost-efficient spending only 3 suicide drones, no crew, to take out a capital that could otherwise obliterate various ships of yours?
No. A capital ship should always take a coordinated effort from a fleet to bring down. If I could just blow up a capital ship with three tiny suicide drones, why the hell would anyone field a capital ship to begin with?
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Upgradecap

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Re: Ramming always works
« Reply #32 on: May 16, 2012, 08:16:10 AM »

Wouldn't you like to be cost-efficient spending only 3 suicide drones, no crew, to take out a capital that could otherwise obliterate various ships of yours?
No. A capital ship should always take a coordinated effort from a fleet to bring down. If I could just blow up a capital ship with three tiny suicide drones, why the hell would anyone field a capital ship to begin with?

Agreed. Then there would be no point to deploy any larger ship, since a tiny drone could possibly instagib it.
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KDR_11k

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Re: Ramming always works
« Reply #33 on: May 16, 2012, 01:44:38 PM »

Then again a frigate with no shields would be dead before it even reached the battleship, suicide or not. Also I'd say a battleship-level shield would easily absorb the whole blast from a frigate level suicide bomb so you'd need downed shields and an opening to get that bomb ship moved in or maybe use the frig bomb to merely overload the battleship.
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armoredcookie

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Re: Ramming always works
« Reply #34 on: May 16, 2012, 04:18:11 PM »

An overloaded battleship takes like 15 seconds to come back to operation, in that time, it could eat the 3 torpedoes of a dagger wing, or worse...
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PCCL

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Re: Ramming always works
« Reply #35 on: May 16, 2012, 10:32:21 PM »

well....

I just 10x'ed the mass of all the ships...

then rammed a frig(unshielded) into a damaged buffalo

both died... (4 digit damage was dealt)

implications pleasant
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mmm.... tartiflette

KDR_11k

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Re: Ramming always works
« Reply #36 on: May 17, 2012, 12:11:28 AM »

An overloaded battleship takes like 15 seconds to come back to operation, in that time, it could eat the 3 torpedoes of a dagger wing, or worse...

If you get the chance to time it that well, sure. I'm not sure you'd get that much free reign over a battleship in a fleet engagement unless it's too far from its escorts. I know my Onslaught would shred a frig attempting to ram it before it even gets close.
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