Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Pages: 1 [2]

Author Topic: Need pixel art advice.  (Read 9787 times)

hadesian

  • Admiral
  • *****
  • Posts: 2058
  • It's been one of those days...
    • View Profile
Re: Need pixel art help.
« Reply #15 on: May 17, 2012, 08:38:38 AM »

The first one looks best IMO, most detail, looks like the ones in game
Logged
Changes as of May 24, 2013
  • Reinvented Starsector.
  • That is all.

TheMessiah

  • Captain
  • ****
  • Posts: 315
  • Captain of the Sidus Dim
    • View Profile
Re: Need pixel art help.
« Reply #16 on: May 19, 2012, 07:15:52 AM »

Made some changes to the engine, is it better?

Logged

hadesian

  • Admiral
  • *****
  • Posts: 2058
  • It's been one of those days...
    • View Profile
Re: Need pixel art help.
« Reply #17 on: May 19, 2012, 07:16:49 AM »

Made some changes to the engine, is it better?


Yes, quite certainly. Looks more realistic
Logged
Changes as of May 24, 2013
  • Reinvented Starsector.
  • That is all.

Hyph_K31

  • Admiral
  • *****
  • Posts: 1605
  • O' Hear My Name and Tremble! Ug Ug.
    • View Profile
Re: Need pixel art advice.
« Reply #18 on: May 19, 2012, 07:23:15 AM »

yes, thats much better.

Do you think you could make to detail between the armour more detailed? as it is IMO it looks a bit messy and disorganised for a capital ship.

It also feels a little flat when compared to the "roundness" if the armour.
Logged

"GEDUNE, stop venting in front of your classmates!"

TheMessiah

  • Captain
  • ****
  • Posts: 315
  • Captain of the Sidus Dim
    • View Profile
Re: Need pixel art advice.
« Reply #19 on: May 19, 2012, 07:26:07 AM »

On it.
Logged

TheMessiah

  • Captain
  • ****
  • Posts: 315
  • Captain of the Sidus Dim
    • View Profile
Re: Need pixel art advice.
« Reply #20 on: May 19, 2012, 09:13:17 AM »

Better?


Not sure about more detailed, but does it look more rounded?
Edit: the new lights are a little bit annoying.
Logged

Hyph_K31

  • Admiral
  • *****
  • Posts: 1605
  • O' Hear My Name and Tremble! Ug Ug.
    • View Profile
Re: Need pixel art advice.
« Reply #21 on: May 19, 2012, 09:50:02 AM »

Much better, I can see one other way you could make it look more rounded though.

On the outline the the ship, where to armour meets the unprotected hull, i think it might be worth erasing some of the hull near the outline so that he hull looks like the armour is wrapped around it.
Logged

"GEDUNE, stop venting in front of your classmates!"

TheMessiah

  • Captain
  • ****
  • Posts: 315
  • Captain of the Sidus Dim
    • View Profile
Re: Need pixel art advice.
« Reply #22 on: June 03, 2012, 06:50:52 AM »

New version:
Logged

hadesian

  • Admiral
  • *****
  • Posts: 2058
  • It's been one of those days...
    • View Profile
Re: Need pixel art advice.
« Reply #23 on: June 03, 2012, 06:55:56 AM »

New version:

Good, try to develop a person style or house style with your ships. So, with that one, I'd say make the other ships have the kind of segements and between segment detail that is of this ship. Also, the bulbous and curved edges and insides.
Logged
Changes as of May 24, 2013
  • Reinvented Starsector.
  • That is all.

Hyph_K31

  • Admiral
  • *****
  • Posts: 1605
  • O' Hear My Name and Tremble! Ug Ug.
    • View Profile
Re: Need pixel art advice.
« Reply #24 on: June 03, 2012, 09:16:12 AM »

Hmmm...

I'm not sure that what you've done with joining the edges of separate armour plates really makes sense, after all if the ship builders are doing that, why wouldn't they just completely seal the gaps between the plates?

Also I think that the bridge could do with some love, it looks lonely and out of place.

Other than that, Great! keep it up
Logged

"GEDUNE, stop venting in front of your classmates!"
Pages: 1 [2]