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Author Topic: Submissions for project CAELUS  (Read 343300 times)

K-64

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Re: Submissions for project CAELUS
« Reply #420 on: June 01, 2012, 09:01:19 AM »



A recently documented type of torpedo, codenamed Judgement. Reports tell of a large projectile being launched that, upon impact with a ship's hull, will cause catastrophic damage. As if that isn't enough, this fearsome warhead has also been packed with a large EMP generator to shut down any target that is sturdy enough to survive a hit. Normally mounted in pairs on a mount, taking up huge amounts of computing power (OP) on the largest of mounts. A single torpedo version is available, however the mount size must still be large to host such a destructive weapon. Needless to say, once one of these have been launched, it very quickly becomes a priority target
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TheHappyFace

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Re: Submissions for project CAELUS
« Reply #421 on: June 01, 2012, 09:02:00 AM »

Some new independed ships



and my first kitbashes.
(still parts come from ships i made)
« Last Edit: June 01, 2012, 09:05:34 AM by TheHappyFace »
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megal00t

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Re: Submissions for project CAELUS
« Reply #422 on: June 01, 2012, 09:09:09 AM »

i had an XL missile launcher around. its a missile pod and fires approx 10 guided fusion missiles at his target. feel free to edit the sprite all you want. just something i still had uploaded on imageshack.





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big image
« Last Edit: June 01, 2012, 09:10:52 AM by megal00t »
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Upgradecap

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Re: Submissions for project CAELUS
« Reply #423 on: June 02, 2012, 07:54:25 AM »

Yeah, K-64 got some nice sprites going on (Sprite-ception? :D) but we definitely need more missiles! :D
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CrashToDesktop

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Re: Submissions for project CAELUS
« Reply #424 on: June 02, 2012, 11:02:08 AM »

@K-64
Will do, I'm excited. ;D
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armoredcookie

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Re: Submissions for project CAELUS
« Reply #425 on: June 02, 2012, 05:52:01 PM »



Two ships out of a relatively large set (all styled similarly) for some faction
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Sunfire

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Re: Submissions for project CAELUS
« Reply #426 on: June 02, 2012, 06:55:45 PM »



Two ships out of a relatively large set (all styled similarly) for some faction

Those look like a high tech faction, probally a corparation of some sort, or even better a technocracy! please god let it be a technocracy!
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armoredcookie

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Re: Submissions for project CAELUS
« Reply #427 on: June 02, 2012, 07:03:50 PM »

I'll let the lore people decide that :)
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Sunfire

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Re: Submissions for project CAELUS
« Reply #428 on: June 02, 2012, 08:10:34 PM »

I'll let the lore people decide that :)

We are all the lore people, but could I take these to the lore thread?
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armoredcookie

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Re: Submissions for project CAELUS
« Reply #429 on: June 02, 2012, 08:31:01 PM »

Go for it
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mrsnuggles

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Re: Submissions for project CAELUS
« Reply #430 on: June 02, 2012, 09:46:01 PM »

it might be to late but how is this for a space monster

unscaled 100x100 pixels

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up-scaled 500x500 pixels

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armoredcookie

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Re: Submissions for project CAELUS
« Reply #431 on: June 02, 2012, 09:57:47 PM »

It needs lasers!!! Many... Many IR Pulse Lasers!!!
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mrsnuggles

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Re: Submissions for project CAELUS
« Reply #432 on: June 02, 2012, 10:09:16 PM »

It needs lasers!!! Many... Many IR Pulse Lasers!!!

i take it you likey   :D

yes many many lasers!  8)
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Upgradecap

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Re: Submissions for project CAELUS
« Reply #433 on: June 03, 2012, 01:28:37 AM »

Armoredcookie, want me to offically add you to the team? :)
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TheHappyFace

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Re: Submissions for project CAELUS
« Reply #434 on: June 03, 2012, 02:52:49 AM »



Two ships out of a relatively large set (all styled similarly) for some faction
ooww shiney ^ ^
good job!
it might be to late but how is this for a space monster

unscaled 100x100 pixels

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up-scaled 500x500 pixels

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its never too late for a space monster.
maybe make him the size of a capitol,
but when you do that.
you need to redo details and some lining.
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