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Author Topic: Submissions for project CAELUS  (Read 343322 times)

Sproginator

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Re: Submissions for project CAELUS
« Reply #90 on: May 15, 2012, 05:27:23 AM »

Sweet, I'm trying to learn the way this game is coded etc so I can try and help more, but it's hard. I can give good ideas though in the mean time
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Erick Doe

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Re: Submissions for project CAELUS
« Reply #91 on: May 15, 2012, 05:32:33 AM »

i vote no on decision TIMcorp to cealus. The artstyle does not fit with vanilla at all. If we do go porting them over, we should rebalance them from the ground up, as timcorp is atm not vanilla balanced.

We were talking sprites, not ships. I think the sprites, especially the Princeton sprites, fit fine with vanilla.
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Upgradecap

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Re: Submissions for project CAELUS
« Reply #92 on: May 15, 2012, 05:47:16 AM »

i vote no on decision TIMcorp to cealus. The artstyle does not fit with vanilla at all. If we do go porting them over, we should rebalance them from the ground up, as timcorp is atm not vanilla balanced.

We were talking sprites, not ships. I think the sprites, especially the Princeton sprites, fit fine with vanilla.

Guys, there is no tall about porting TimCORP over to here. I will never port them to here as that is a seperate mod, and everything in this mod will be built from scratch.  We may or may not use those sprites, though.
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WKOB

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Re: Submissions for project CAELUS
« Reply #93 on: May 15, 2012, 05:48:10 AM »

So you'd use the Legion sprites for both the Alliance (I think?) in TimCorp and something different in Caelus?
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Upgradecap

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Re: Submissions for project CAELUS
« Reply #94 on: May 15, 2012, 05:50:14 AM »

So you'd use the Legion sprites for both the Alliance (I think?) in TimCorp and something different in Caelus?

 :-X

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arcibalde

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Re: Submissions for project CAELUS
« Reply #95 on: May 15, 2012, 06:55:03 AM »

Look what i found. Can you use this?
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TheHappyFace

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Re: Submissions for project CAELUS
« Reply #96 on: May 15, 2012, 07:30:33 AM »

I am doing the sprites for the independed mercenaries
and i am looking for people to comment on them before i start
on the big ones.

1e a transport ship for cargo, fuel and troops
2 small universal mounts and 1 medium missle
it probaply had an omni shield with average arc
It will mainly be used for transportation for medium sized fleet,
cause it has has less speed penalty than fuelships and cargo ships.

2e-3e frigats
Allready submitted.
I just put them in so it is easy to compare.

4e carrier
3 small universal and 1 medium universal
the 2 small aim to the left and 1 aims to the back.
the medium aim to the front.
the right side of this carrier will be his weakness(blindspot).
omni shield with average arc.
2 decks for fighters

[attachment deleted by admin]
« Last Edit: May 15, 2012, 07:43:52 AM by TheHappyFace »
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Sunfire

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Re: Submissions for project CAELUS
« Reply #97 on: May 15, 2012, 07:38:49 AM »

I am doing the sprites for the independed mercenaries
and i am looking for people to comment on them before i start
on the big ones.

1e a transport ship for cargo, fuel and troops
2e-3e frigats
4e carrier

I really like that carrier
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Upgradecap

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Re: Submissions for project CAELUS
« Reply #98 on: May 15, 2012, 01:55:57 PM »

I am doing the sprites for the independed mercenaries
and i am looking for people to comment on them before i start
on the big ones.

1e a transport ship for cargo, fuel and troops
2e-3e frigats
4e carrier

I really like that carrier

Me too.

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Sunfire

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Re: Submissions for project CAELUS
« Reply #99 on: May 15, 2012, 02:05:11 PM »

Really bad carrier, could someone touch this up for me?

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Sproginator

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Re: Submissions for project CAELUS
« Reply #100 on: May 15, 2012, 02:06:06 PM »

Good attempt I suppose :)
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Sunfire

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Re: Submissions for project CAELUS
« Reply #101 on: May 15, 2012, 02:07:16 PM »

Good attempt I suppose :)

no, it's really rough, I really need to learn how to touch up sprites better, mine are usually really rough
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Sproginator

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Re: Submissions for project CAELUS
« Reply #102 on: May 15, 2012, 02:08:11 PM »

Good attempt I suppose :)

no, it's really rough, I really need to learn how to touch up sprites better, mine are usually really rough

Dont worry i need to practice spriting
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A person who's never made a mistake, never tried anything new
- Albert Einstein

As long as we don't quit, we haven't failed
- Jamie Fristrom (Programmer for Spiderman2 & Lead Developer for Energy Hook)

maffo

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Re: Submissions for project CAELUS
« Reply #103 on: May 15, 2012, 02:56:44 PM »

i think that carrier is a bit to strong, perhaps take like twice the top and bash them like this?:
     /       |     ''     |         \
   /         |     "     |           \
  |          |     "     |            |
  ---       |     "     |        ---
             |     "     |           
 ---        |     "     |        ---   
|            |     "     |             |
\                                       /
  \                                   /
    ------------------------

You understand? 2 eagle tops welded together with a deck on top, i know you can make it nice, you show promise and this could be a nice next challenge.
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WKOB

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Re: Submissions for project CAELUS
« Reply #104 on: May 15, 2012, 03:45:55 PM »

I'm pretty sure an Eagle with a flight deck down the middle has already been done any how.

Twice, probably.
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