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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: Project CAELUS ,the biggest project starsector will ever see. (Alpha 1)  (Read 803539 times)

Upgradecap

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #1035 on: June 10, 2012, 10:19:49 PM »

Page 70 now, and the stuff in that folder, that's Uomoz that made it! I'm just responsible for the fleets and factions ;D
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Sproginator

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #1036 on: June 11, 2012, 06:12:11 AM »

Page 70 now, and the stuff in that folder, that's Uomoz that made it! I'm just responsible for the fleets and factions ;D
EPIC :D
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A person who's never made a mistake, never tried anything new
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As long as we don't quit, we haven't failed
- Jamie Fristrom (Programmer for Spiderman2 & Lead Developer for Energy Hook)

CrashToDesktop

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #1037 on: June 11, 2012, 08:57:28 AM »

Ah, Uomoz is working for us?  what have you bribed him? ;D
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I am officially an epoch.
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Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

Upgradecap

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #1038 on: June 11, 2012, 09:05:22 AM »

*talks hyperactivley* No, no i have not bribed him, why do you think such thoughts? Why? Why? Why? WHY?


Ofcourse i haven't bribed him. Only, shall we say.... Persuaded him..

*Begins to laugh like a madman*
https://www.youtube.com/watch?v=nhnygLQ4Ar4
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TheMessiah

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #1039 on: June 11, 2012, 12:39:14 PM »

What planets needs making?
« Last Edit: June 11, 2012, 12:42:40 PM by TheMessiah »
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robokill

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #1040 on: June 11, 2012, 05:03:37 PM »

I'm up for testing as a D class also I dig up forum stuff for ya ;D
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Upgradecap

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #1041 on: June 11, 2012, 10:22:29 PM »

Good! We're going to internally inside the Dev team finish off a campaign tech-demo very soon! Maybe even today! But then that's only for us devs ;)

And then follows a few hours of testing and re-balancing before we release it to the public :)
« Last Edit: June 11, 2012, 10:53:30 PM by Upgradecap »
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Sproginator

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #1042 on: June 12, 2012, 03:14:03 AM »

Good! We're going to internally inside the Dev team finish off a campaign tech-demo very soon! Maybe even today! But then that's only for us devs ;)

And then follows a few hours of testing and re-balancing before we release it to the public :)
Shall play the crap out of it when I get home
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A person who's never made a mistake, never tried anything new
- Albert Einstein

As long as we don't quit, we haven't failed
- Jamie Fristrom (Programmer for Spiderman2 & Lead Developer for Energy Hook)

CrashToDesktop

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #1043 on: June 12, 2012, 12:13:35 PM »

Uh-ra, buddy. ;D
Can the developers of each faction have a say in fleet composition?
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Quote from: Trylobot
I am officially an epoch.
Quote from: Thaago
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

hadesian

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #1044 on: June 12, 2012, 12:17:05 PM »

We're going to internally inside

Wut?
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Changes as of May 24, 2013
  • Reinvented Starsector.
  • That is all.

Upgradecap

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #1045 on: June 12, 2012, 12:22:57 PM »

We're going to internally inside

Wut?

Admittedly, I failed there. XD
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Upgradecap

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #1046 on: June 12, 2012, 12:23:29 PM »

Uh-ra, buddy. ;D
Can the developers of each faction have a say in fleet composition?

Ofcourse. Just say away! :D
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CrashToDesktop

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #1047 on: June 12, 2012, 03:20:31 PM »

OK, I'll just edit the Ferrus in the DB.
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Quote from: Trylobot
I am officially an epoch.
Quote from: Thaago
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

Legacy

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #1048 on: June 12, 2012, 03:30:57 PM »

Hey guys i saw you needed a weapons spriter. I have never done any of this but i can try if you guys want. Since i think your mod is awesome i will be willing to help. Im not sure what programs to use so i guess reply back if you need me or you dont etc.
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CrashToDesktop

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #1049 on: June 12, 2012, 03:34:38 PM »

Hey guys i saw you needed a weapons spriter. I have never done any of this but i can try if you guys want. Since i think your mod is awesome i will be willing to help. Im not sure what programs to use so i guess reply back if you need me or you dont etc.
Well, it depends on how you feel about spriting and how good you think you are.  I started off with fighters, which is why I can make some decent weapons sprites (smaller = better, for me at least).  Start off making some other spites to get used to it, or you can jump right in and show me a few pieces of work. ;D
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Quote from: Trylobot
I am officially an epoch.
Quote from: Thaago
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.
Pages: 1 ... 68 69 [70] 71 72 ... 188