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Author Topic: Project CAELUS ,the biggest project starsector will ever see. (Alpha 1)  (Read 803709 times)

Upgradecap

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #930 on: June 08, 2012, 08:52:13 AM »

ehm i found another thing  :P

you should make a lot of mouns universal as said in earlier posts.
this because independeds like versality of there ships.
could you please change that.
most mounts should be universal.
only some for example the 8 small mounts on the osprey should be missle

Yeah, i'll get around doing that. Thanks for the feedback! :D
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TheMessiah

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #931 on: June 08, 2012, 08:54:14 AM »

Here's the planet in-game: http://i.imgur.com/My7sS.png
And here's the texture: http://i.imgur.com/xbw9B.jpg

Edit: I will fix the polar area.
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Sproginator

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #932 on: June 08, 2012, 08:55:46 AM »

Here's the planet in-game: http://i.imgur.com/My7sS.png
And here's the texture: http://i.imgur.com/xbw9B.jpg

Edit: I will fix the polar area.
I love it!
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TheHappyFace

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #933 on: June 08, 2012, 09:06:40 AM »

nice!
creator of planets !
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CrashToDesktop

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #934 on: June 08, 2012, 11:48:16 AM »

Epic!  I want to see some ore-rich planets for the Ferrus to mine. ;D
And I think this thread is officially the most commented thread on the forums. ;D
Beat the last two threads by almost 500 posts.
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Quote from: Trylobot
I am officially an epoch.
Quote from: Thaago
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

TheMessiah

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #935 on: June 08, 2012, 11:50:42 AM »

Can someones explain this about modding? Can we invent new features in the mod?
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CrashToDesktop

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #936 on: June 08, 2012, 11:52:01 AM »

Can someones explain this about modding? Can we invent new features in the mod?
Erm...invent new features?  If WarStalker was able to put in quests for players, I'm pretty sure anything is possible. ;D
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Quote from: Trylobot
I am officially an epoch.
Quote from: Thaago
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

Upgradecap

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #937 on: June 08, 2012, 11:54:40 AM »

Epic!  I want to see some ore-rich planets for the Ferrus to mine. ;D
And I think this thread is officially the most commented thread on the forums. ;D
Beat the last two threads by almost 500 posts.

Oorah to that, miner! ;D

(You know, instead of marine, I'll just say for Whatever faction you have allegiance to.. :D)
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Upgradecap

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #938 on: June 08, 2012, 11:55:12 AM »

Also, how's feedback coming for the new ships? And where's that new video? :D
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TheMessiah

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #939 on: June 08, 2012, 11:56:48 AM »

I mean can we for example make so you can buy stuff from fleets? Or maybe something similair to crafting?
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CrashToDesktop

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #940 on: June 08, 2012, 12:00:59 PM »

I mean can we for example make so you can buy stuff from fleets? Or maybe something similair to crafting?
A-hmmm.....Well, with some proper campaign editing, I'm sure we can do that.  But what in the universe would one craft?  Turn a Tarsus into a Condor?  A Buffalo into it's crappy cousin?  Maybe weapons?  Who knows, maybe you could craft some special weapons (like the tesla destroyer) if you have enough materials in your inventory.  But then we'd have to make a new crafting gui, and all that stuff.
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Quote from: Trylobot
I am officially an epoch.
Quote from: Thaago
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

Upgradecap

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #941 on: June 08, 2012, 12:14:37 PM »

Agree with The Soldier.

I also had an idea of a new faction, a faction which had low-tech stuff, but they could shape-shift themselves into an second form, which, shall we say, was some kind of bird(s)? You guys like it? :)
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CrashToDesktop

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #942 on: June 08, 2012, 12:26:23 PM »

I think we've got to lay off on the factions for now, start polishing the current ones in preparation for campaign.
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Quote from: Trylobot
I am officially an epoch.
Quote from: Thaago
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

Upgradecap

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #943 on: June 08, 2012, 12:33:22 PM »

Just a new one? We still need ten, remember? And well, now we only have 9 factions (starfarers included :D)

So this one would be a welcoming faction to the fray. Or? :3
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TheMessiah

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Re: Project CAELUS ,the biggest project starfarer will ever see. (DEMO 3)
« Reply #944 on: June 08, 2012, 12:53:50 PM »

What if you got minerals after certain fights and later could use them in a factory or something to create guns and ships?
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