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Starsector 0.9.1a is out! (05/10/19); Blog post: Skills and Story Points (07/08/19)

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Author Topic: Project CAELUS ,the biggest project starsector will ever see. (Alpha 1)  (Read 608842 times)

Upgradecap

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Re: CAELUS ,the biggest project starfarer will ever see.
« Reply #195 on: May 13, 2012, 05:17:49 AM »

I can collaborate as adviser.

And I want to get into the credits for the name!!!!111!!oneoneone


Sorry for bringing up something from page 5, but.....

We would need an adviser for the balance. and since you do have a pretty vanilla balanced mod, we can welcome you aboard.
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Upgradecap

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Re: Project CAELUS ,the biggest project starfarer will ever see.
« Reply #196 on: May 13, 2012, 08:32:24 AM »

Hmm.  Anyone that could come up with a faction from the intials GT?
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Hardlyjoking67

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Re: Project CAELUS ,the biggest project starfarer will ever see.
« Reply #197 on: May 13, 2012, 09:05:46 AM »

Hmm.  Anyone that could come up with a faction from the intials GT?

The Grand Triad
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Vandala

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Re: Project CAELUS ,the biggest project starfarer will ever see.
« Reply #198 on: May 13, 2012, 10:19:33 AM »

Gaffe, Gaiety, Gals, Galactic, Gallant, Gallivant, Gerund

Taciturnity, Tapis, Tartar, Tenant, Titanic, Tocsin, Tort

You can always just open a dictionary and just look around for words.

Sproginator

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Re: Project CAELUS ,the biggest project starfarer will ever see.
« Reply #199 on: May 14, 2012, 03:58:33 AM »

Aaaaaand I'm back! What'd i miss? :D
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maffo

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Re: Project CAELUS ,the biggest project starfarer will ever see.
« Reply #200 on: May 14, 2012, 05:28:39 AM »

so i have seen the sprite of the Independent all around cargo/fuel/personnel ship, and i must say that it has become very nice, wont show it yet. Also soldier can i send you the files of the other already done ships so you can get them in game working? because i just seem to fail at that (yet). Thanks
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Sproginator

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Re: Project CAELUS ,the biggest project starfarer will ever see.
« Reply #201 on: May 14, 2012, 07:06:48 AM »

Right guys, whats been done and what needs doing? right now I'm gonna ask some YouTubers to do a lets play of it when it comes out so we can make this thing a hit! so far i got 1 but any other people that are making Starfarer vids you can think of, let me know :)
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acidzombie

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Re: Project CAELUS ,the biggest project starfarer will ever see.
« Reply #202 on: May 14, 2012, 08:41:32 AM »

Im ready to do it i have already made a bunch of vids :D
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Sproginator

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Re: Project CAELUS ,the biggest project starfarer will ever see.
« Reply #203 on: May 14, 2012, 08:42:26 AM »

sweet
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A person who's never made a mistake, never tried anything new
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- Jamie Fristrom (Programmer for Spiderman2 & Lead Developer for Energy Hook)

maffo

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Re: Project CAELUS ,the biggest project starfarer will ever see.
« Reply #204 on: May 14, 2012, 08:54:53 AM »

we will need to make a test mission first though, so it will take some more time.
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The Soldier

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Re: Project CAELUS ,the biggest project starfarer will ever see.
« Reply #205 on: May 14, 2012, 09:32:45 AM »

so i have seen the sprite of the Independent all around cargo/fuel/personnel ship, and i must say that it has become very nice, wont show it yet. Also soldier can i send you the files of the other already done ships so you can get them in game working? because i just seem to fail at that (yet). Thanks
Sure, send 'em off.
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Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

maffo

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Re: Project CAELUS ,the biggest project starfarer will ever see.
« Reply #206 on: May 14, 2012, 10:13:07 AM »

They are added to dropbox, working on the other ships now
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Upgradecap

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Re: Project CAELUS ,the biggest project starfarer will ever see.
« Reply #207 on: May 14, 2012, 12:34:47 PM »

I am going to piece together a dev (That's us ;D) testing mission, to balance the ships, and correctly use them. So far, i have done two of trylobots sprites.
This one:

I am calling it the elektroid, after it's look ;)


And this one:


I call it the "Deity" because it has two flight decks, and was a cruiser/carrier widely used by the Sidus Dims corp. when they invaded decivilized planets, leading the locals (those who survived, that is) to call them the "Deity", since they crushed all opposition with it's massive fighter assortment
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Sunfire

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Re: Project CAELUS ,the biggest project starfarer will ever see.
« Reply #208 on: May 14, 2012, 01:23:42 PM »

I am going to piece together a dev (That's us ;D) testing mission, to balance the ships, and correctly use them. So far, i have done two of trylobots sprites.
This one:

I am calling it the elektroid, after it's look ;)


And this one:


I call it the "Deity" because it has two flight decks, and was a cruiser/carrier widely used by the Sidus Dims corp. when they invaded decivilized planets, leading the locals (those who survived, that is) to call them the "Deity", since they crushed all opposition with it's massive fighter assortment

me like
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The Soldier

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Re: Project CAELUS ,the biggest project starfarer will ever see.
« Reply #209 on: May 14, 2012, 01:26:49 PM »

If you need missions, I can create a few good ones.  Although the missions are f*cked up since the "replace" command in the mod_info.json, I'm sure I can get some done.
By the missions being messed up, unless you have the full mission list in the missions.cvs, you will get a constant error on startup.  so add your missions to the end of the current on if you're getting wierd errors.  The error also comes up if the "replace" command in the mod_info.json is missing.  Hope that helps anybody out there. ;D
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Quote from: Trylobot
I am officially an epoch.
Quote from: Thaago
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.
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