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Author Topic: Project CAELUS ,the biggest project starsector will ever see. (Alpha 1)  (Read 802697 times)

Hyph_K31

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Re: Project CAELUS ,the biggest project starsector will ever see. (Alpha 1)
« Reply #2790 on: September 16, 2013, 04:10:28 PM »

I doubt it'll work with the current release of starsector, but I don't suppose you'll know for sure unless you try.

If it doesn't, this link should let you download the old version.

http://fractalsoftworks.com/2013/01/04/starsector-0-54-1a-release/

I don't know for sure, but it seems like each release of starsector is still available for download.
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Trylobot

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Re: Project CAELUS ,the biggest project starsector will ever see. (Alpha 1)
« Reply #2791 on: October 01, 2013, 04:00:13 PM »

Yeah the blog has a tag just for releases. The releases are also in the announcements subforum.

And yeah, Upgradecap has supposedly moved on to other endeavors.
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Upgradecap

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Re: Project CAELUS ,the biggest project starsector will ever see. (Alpha 1)
« Reply #2792 on: October 04, 2013, 05:00:46 AM »

Yeah, as unfortunate as it is, i have. I'll stick around somewhat irregularly and provide help... Whenever.


The mod is basically not in development as of now, until i find a new project lead that i deem capable of leading it. Until then, well, this is about it.

Shouldn't have any compability issues though, but that has not been tested.
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Jay2Jay

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Re: Project CAELUS ,the biggest project starsector will ever see. (Alpha 1)
« Reply #2793 on: October 08, 2013, 05:04:41 AM »

Is this thing still under development? If it is, I'd love to help in anyway I can.... Unfortunately I don't know Java, but I do have the BSF ship editor.... I can also make 2d graphics by hand if that helps....
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Hyph_K31

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Re: Project CAELUS ,the biggest project starsector will ever see. (Alpha 1)
« Reply #2794 on: October 08, 2013, 05:11:54 AM »

-snip-


The mod is basically not in development as of now, until i find a new project lead that i deem capable of leading it. Until then, well, this is about it.

-snip-

-snip-

And yeah, Upgradecap has supposedly moved on to other endeavors.

Not in development.  :'(
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etherealblade

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Re: Project CAELUS ,the biggest project starsector will ever see. (Alpha 1)
« Reply #2795 on: October 08, 2013, 05:34:50 AM »

You'll be missed...that means we'll never see his awesome timecorp ships in .6a  :'(
Oh well thanks for sharing with us your talent.
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Wunder

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Re: Project CAELUS ,the biggest project starsector will ever see. (Alpha 1)
« Reply #2796 on: October 20, 2013, 02:33:24 AM »

I love the mod Idea but It wont let me download it  :'(
Is it for a different computer system instead of windows?
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ValkyriaL

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Re: Project CAELUS ,the biggest project starsector will ever see. (Alpha 1)
« Reply #2797 on: October 20, 2013, 07:14:43 AM »

It's not supported anymore, sadly. =(
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Wunder

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Re: Project CAELUS ,the biggest project starsector will ever see. (Alpha 1)
« Reply #2798 on: October 26, 2013, 01:17:39 AM »

It's not supported anymore, sadly. =(
So, It failed.
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not a luddic path member

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Sorry for the necro just interesting seeing all the old, defunct mods that'll never get imported into 0.95.  :(
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is that an alpha core in your pocket or are you just excited to see me

Thaago

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C'mon, if you have to say 'Sorry for the necro' you know you're breaking the rules... especially on a nearly 8 year old thread!
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Melanoc3tus II

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Actually, this is pretty cool. I would never have seen this stuff otherwise.
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DownTheDrain

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Actually, this is pretty cool. I would never have seen this stuff otherwise.

Same, never even heard of this supposed "biggest project" before.
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Damienov

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Actually, this is pretty cool. I would never have seen this stuff otherwise.

Same, never even heard of this supposed "biggest project" before.
as most big project like this, a lot of them failed unfortunately
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DeCell

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does this think even work?
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