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News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: Nyan Cat Mod v0.1  (Read 27162 times)

Reshy

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Re: Nyan Cat Mod v0.1
« Reply #30 on: September 07, 2012, 04:15:00 PM »

Now it doesn't seem as overpowered at least, looks like a paragon could beat it in a straight up fight at least.
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IIE16 Yoshi

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Re: Nyan Cat Mod v0.1
« Reply #31 on: September 10, 2012, 09:16:43 AM »

The awesomeness of Nyan Cat is too much for Starfarer's AI to handle, and it crashes whenever I switch to autopilot. At least, on Psi's ramming cat.
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GUNINANRUNIN

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Re: Nyan Cat Mod v0.1
« Reply #32 on: September 10, 2012, 10:45:11 AM »

This made my day.

Speaking of Monsters from MOO2, when are we going to see some space dragons? (They can have kitty ears, if they must).

Space Crystals! Oh, I mean, Crystalline Pop-Tart Sprinkle Monsters. Much more topical for this mod...and still retains the MoO2 homage. 8)
Galaxy Map: Huge
Technology: Max
Difficulty: Impossible
Nyans Attack: ON
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In short, if you throw a stone out of the rear window of your spaceship you will go faster.
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