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Starsector 0.9.1a is out! (05/10/19); Blog post: Skills and Story Points (07/08/19)

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Author Topic: Project Titan  (Read 91014 times)

Uomoz

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Re: Project Titan (small video update)
« Reply #135 on: August 20, 2012, 06:22:14 AM »

Here it is. http://www.mediafire.com/?c83a1a344b1ka11

Titans are NOT in atm. I figured that working on them at the beginning wouldn't be ideal. So I started with some rusty T1 frigates.

Also, this: http://www.youtube.com/watch?v=cLFpRJsCti4&feature=related.
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Upgradecap

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Re: Project Titan (small video update)
« Reply #136 on: August 20, 2012, 06:28:51 AM »

Haha, glad i am not the only one to like EVE rock music! :D

So, can we expect this to be a TC?
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Uomoz

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Re: Project Titan (small video update)
« Reply #137 on: August 20, 2012, 06:31:08 AM »

EVE music is amazing! :D

Yes of course. There's no other way this thing can work (weapon balance is already completely custom!).

EDIT: some random images from the latest build! http://imgur.com/a/OhnrY
« Last Edit: August 20, 2012, 11:09:15 AM by Uomoz »
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Uomoz

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The Soldier

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Re: Project Titan (small video update)
« Reply #139 on: August 21, 2012, 07:46:39 AM »

love it!
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Upgradecap

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Re: Project Titan (small video update)
« Reply #140 on: August 21, 2012, 07:47:49 AM »

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Uomoz

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Re: Project Titan (small video update)
« Reply #141 on: September 12, 2012, 05:53:26 AM »

Update: http://www.youtube.com/watch?v=rZonSJnez0s

I'm having a blast building this mod, but I'd really love some help from some interested modder\s!

PM me if interested, so we can share skype and stuff.

Needed:

Spriters: Mid\Good Kitbash skill. I need to build new factions, and eventually their Titans. Next one will be a High Tech one so apply if you feel interested in lazor ships. Sprites are usually very small:

Examples.

     

Concept Designer: Concepts for weapons\ships\mechanics fitting in the current flavor. Just throw wild ideas at me and I'll script them in ;).
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Shoat

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Re: Project Titan (small video update)
« Reply #142 on: September 12, 2012, 06:28:50 AM »

So you now have, instead of just the game-breakingly huge titans, shrunk down everything else instead?
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Uomoz

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Re: Project Titan (small video update)
« Reply #143 on: September 12, 2012, 07:00:44 AM »

Pretty much ;). Titans will be bigger then vanilla ships anyway but not 10x bigger as it breaks the game.
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Uomoz

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Re: Project Titan (small video update)
« Reply #144 on: September 16, 2012, 05:30:47 AM »

Latest version. Next version will have the first titan!

http://www.mediafire.com/?f5qpo37ro1p8ada
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nonomo4

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Re: Project Titan (small video update)
« Reply #145 on: September 16, 2012, 06:53:23 AM »

Cant wait to see it :)
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Cycerin

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Re: Project Titan (small video update)
« Reply #146 on: September 16, 2012, 08:58:25 AM »

Ahaha, that video. So many bees.
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Uomoz

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Re: Project Titan (small video update)
« Reply #147 on: September 16, 2012, 10:21:02 AM »

I made the Ulquiorra in 30 minutes or so. It's very raw and needs a lot of polishing, but it sets the theme for the Titan. Basically a Flying Low Tech Autofactory.

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Sproginator

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Re: Project Titan (small video update)
« Reply #148 on: September 16, 2012, 11:16:43 AM »

I made the Ulquiorra in 30 minutes or so. It's very raw and needs a lot of polishing, but it sets the theme for the Titan. Basically a Flying Low Tech Autofactory.



Holy mother of god....
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Re: Project Titan (small video update)
« Reply #149 on: September 16, 2012, 05:27:07 PM »

Said I'd post it once it was done but, I lied, I think I might call it quits for tonight though, needs more/better weapon locations and some tidying up here and there on edges, and the odd bit doesn't look quite right. What do you guys think, for a first kitbash? I call it the Aegis.

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