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Author Topic: Project Titan  (Read 124058 times)

Sproginator

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Re: Project Titan by Uomoz & Elate
« Reply #165 on: September 23, 2012, 02:52:53 AM »

Ulquiorra shipsystem is up, Fighter Squadrons!

http://imgur.com/a/VnAAU#2
My god...
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Uomoz

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Re: Project Titan by Uomoz & Elate
« Reply #166 on: September 23, 2012, 10:43:26 AM »

I'm eagerly awaiting progress of this mod :D

I'm eagerly awaiting help of this mod :D

Anyone can pretty much drop any good kitbash they made here and i'll convert it into a Titan (Titan class will depend with the dimension) and if they provide any non-Titan class ships i can reduce their dimensions to Sub Capital class ships (1\4 of vanilla). I appreciate any style as long as it fits in the general style (no cartoony for example).
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ramondarkdemon

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Re: Project Titan by Uomoz & Elate
« Reply #167 on: September 23, 2012, 01:34:26 PM »

Ulquiorra shipsystem is up, Fighter Squadrons!

http://imgur.com/a/VnAAU#2
*health attack*
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Sproginator

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Re: Project Titan by Uomoz & Elate
« Reply #168 on: September 23, 2012, 01:48:41 PM »

I'm eagerly awaiting progress of this mod :D

I'm eagerly awaiting help of this mod :D

Anyone can pretty much drop any good kitbash they made here and i'll convert it into a Titan (Titan class will depend with the dimension) and if they provide any non-Titan class ships i can reduce their dimensions to Sub Capital class ships (1\4 of vanilla). I appreciate any style as long as it fits in the general style (no cartoony for example).
I would if I could
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A person who's never made a mistake, never tried anything new
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xanderh

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Re: Project Titan by Uomoz & Elate
« Reply #169 on: September 24, 2012, 03:32:16 AM »

I'll test it on my laptop, and try it again when I get home.
But it looks really cool :)
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FlashFrozen

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Re: Project Titan by Uomoz & Elate
« Reply #170 on: September 24, 2012, 05:05:30 AM »

Hehe, Uomoz, would you kindly accept this proposal to find this ship a nice little home in this mod? :P


It may not be up to snuff for a mini titan, but depending on what you want to do with ( such as say no ) I can bash it larger or reduce to fit sub titan.
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Uomoz

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Re: Project Titan by Uomoz & Elate
« Reply #171 on: September 24, 2012, 08:31:16 AM »

Ty for your submission Flash!

I like it but it should be like 25% bigger to fit into the smallest Titan class ;). Also there's a precise rule about the number of weapon slots: https://docs.google.com/spreadsheet/ccc?key=0AofJdPw8jIWGdDRWRGVBdFdVVU51RFktbHp2R3NwR2c#gid=0. I can add you to the chart permissions so you can edit your Titan stats yourself (using the function that calculate the balance of it), otherwise you could go with a basic 5\15 smalls & 1\2 large depending on the militarization of the vessel. (this means you should edit the sprite to have that number of turrets slots, and yeah there are no "mediums").

You can add me on skype for clarification: Uomoz87
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FlashFrozen

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Re: Project Titan by Uomoz & Elate
« Reply #172 on: September 24, 2012, 09:15:02 AM »

should be a simple switch of the medium turrets to smalls, though might have to get rid of the missiles or something... else I'd have 14 smalls,



Mmm, is there any guide about subsystems?

just a little tidbit on the goog.doc for the shields, should the 1.4 really cost more than a 1.0 shield since a 1.4 is technically worse :P
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Uomoz

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Re: Project Titan by Uomoz & Elate
« Reply #173 on: September 24, 2012, 10:05:29 AM »

Yeah fixing that shield efficiency problem xD. Subsystems are as awesome as you can conceive em for the Titans (I'll just edit the DPS values to balance em a bit) but you are free on that compartment.

Missile slots can be smalls or large aswell (those are small missile slots you have there, see the ulquiorra for the large ones).

EDIT: I said bull**** Ulquiorra doesn't have any large missile, PM me if you need the large missile slot sprite ;)
« Last Edit: September 24, 2012, 12:01:22 PM by Uomoz »
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Sproginator

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Re: Project Titan by Uomoz & Elate
« Reply #174 on: September 24, 2012, 12:44:02 PM »

Yeah fixing that shield efficiency problem xD. Subsystems are as awesome as you can conceive em for the Titans (I'll just edit the DPS values to balance em a bit) but you are free on that compartment.

Missile slots can be smalls or large aswell (those are small missile slots you have there, see the ulquiorra for the large ones).

EDIT: I said bull**** Ulquiorra doesn't have any large missile, PM me if you need the large missile slot sprite ;)

Holy bugger this lags my pc to death, I preferred the idea of just titans, not these scaled down tiny ship wings :/
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A person who's never made a mistake, never tried anything new
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medikohl

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Re: Project Titan by Uomoz & Elate
« Reply #175 on: September 24, 2012, 01:39:29 PM »



edit to your liking
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Uomoz

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Re: Project Titan by Uomoz & Elate
« Reply #176 on: September 24, 2012, 01:59:46 PM »

Heeeeh, I know what you mean. I'm not even sure how to lower the lag load in battle as I'm not sure what's the heaviest feature I put in...

I'll see what I can do!

EDIT: medikohl that's a HUGE Titan. Are you willing to edit the weapon layout\number to fit it into the balance of the game?
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FlashFrozen

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Re: Project Titan by Uomoz & Elate
« Reply #177 on: September 24, 2012, 02:11:04 PM »

Could it be too many projectiles? even non tracking ones can start hogging cpu cycles if you have enough guns that need to be aimed.

consolidate weaponry into higher damage per shot but lower refire rate??
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Uomoz

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Re: Project Titan by Uomoz & Elate
« Reply #178 on: September 24, 2012, 02:20:22 PM »

Could it be too many projectiles? even non tracking ones can start hogging cpu cycles if you have enough guns that need to be aimed.

consolidate weaponry into higher damage per shot but lower refire rate??

It sure is not related to engines and smoke trails, and somewhat related to weaponry. Will try what you suggested Flash.

EDIT: So after halving RoF, eliminating all engines, smoke trails, muzzle flashes, and other optimizations seems like drones systems are the cause of the lag.
« Last Edit: September 24, 2012, 04:45:38 PM by Uomoz »
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FlashFrozen

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Re: Project Titan by Uomoz & Elate
« Reply #179 on: September 25, 2012, 03:57:50 PM »

Haven't developed a system yet, but stretched it, also made a planet blaster for the large slot, not sure what to do with the rest of the slots yet,
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