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Author Topic: Project Titan  (Read 90851 times)

Uomoz

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Project Titan
« on: May 09, 2012, 07:34:59 AM »

PROGRESS?

by Uomoz, Elate and Thule
« Last Edit: November 21, 2012, 02:57:13 PM by Uomoz »
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Plasmatic

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Re: Project Titan
« Reply #1 on: May 09, 2012, 08:21:05 AM »

not to rain on your parade, but do we really need another star wars mod in the works?

http://fractalsoftworks.com/forum/index.php?topic=969.0

Seems like offering your help with that mod would be a better idea?
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"Better to remain silent and be thought a fool than to speak out and remove all doubt"
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Uomoz

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Re: Project Titan
« Reply #2 on: May 09, 2012, 08:25:42 AM »

I'll highlight the gameplay video better, as you missed the point ;).

To clarify: the mod will have *nothing* to do with Star Wars. It'll be a universe where huge titans (with 100+ turrets) clash on the battlefield. The Titans sprite are not specifically related to vanilla and can quite possibly coming from anywhere, as long as they fit into the overall style.

If anyone find a big sprite (up to 3000x3000) I can see if I can convert in a mighty Titan-class.

In the end there'll be a lot of "small" factions, each characterized by 1-2 titan-class type of ships.
« Last Edit: May 09, 2012, 08:30:34 AM by Uomoz »
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PCCL

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Re: Project Titan
« Reply #3 on: May 09, 2012, 09:07:04 AM »

That's good...

I do miss the feeling of ponderous spaceships from other games

Is the framerate good tho?

Also since ur going for near unlimited range... Is there a way to zoom out farther than we could right now?
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keptin

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Re: Project Titan
« Reply #4 on: May 09, 2012, 09:13:10 AM »

Hell yes, awesome idea! Reminds me of Battlestar combat, vhttp://www.youtube.com/watch?feature=player_detailpage&v=eCwQTkr-ZBk#t=44s

Two big ships going at it.

Uomoz

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Re: Project Titan
« Reply #5 on: May 09, 2012, 09:19:57 AM »

Hell yes, awesome idea! Reminds me of Battlestar combat, vhttp://www.youtube.com/watch?feature=player_detailpage&v=eCwQTkr-ZBk#t=44s

Two big ships going at it.

Exactly!!! I was listening to BSG OST right now. xD
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Hardlyjoking67

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Re: Project Titan
« Reply #6 on: May 09, 2012, 10:38:00 AM »

I'm thinking of two things that might make this a little tough. The first is that I don't know if the HUD in battle has room for all of those weapons. Second thing is I don't know if the AI can handle controlling so many weapons. It still sounds super awesome though.
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Uomoz

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Re: Project Titan
« Reply #7 on: May 09, 2012, 10:45:37 AM »

The AI is perfect for the task, while the ship it's almost uncontrollable in the hands of a player (the 100 weapon arcs makes it a lagfest). But I'm fine with it, they are "boring" to fly anyway (so slow), the player should have more fun flying a fast and armored corvettes\fighter.

Thinking again: you can set a big part of the weapons on auto-fire and use the most damaging 10\15. That way is playable.

Small video update: http://www.youtube.com/watch?v=TX1pkYl9-lw&feature=youtu.be
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Sörre

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Re: Project Titan
« Reply #8 on: May 09, 2012, 10:50:05 AM »

A bit on the laggy side.

What are your computer spec?
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Uomoz

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Re: Project Titan
« Reply #9 on: May 09, 2012, 10:58:47 AM »

CPU: i7-2600k

GPU: ATI 6950HD 2GB

SSD
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Sörre

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Re: Project Titan
« Reply #10 on: May 09, 2012, 11:01:26 AM »

CPU: i7-2600k

GPU: ATI 6950HD 2GB

SSD

I need a new computer... and money

Got a HD5770 and an AMD Phenom II 965, can oc it up to 4.0GHz but the voltage is a bit high at 1.5V for a stable clock.
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D0vahkiin

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Re: Project Titan
« Reply #11 on: May 09, 2012, 11:04:04 AM »

HOLY ****! MOTHER OF GOD AND ALL THAT IS HOLY.. I am crying.. This is perfect  :-X
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Uomoz

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Re: Project Titan
« Reply #12 on: May 09, 2012, 11:05:58 AM »

CPU: i7-2600k

GPU: ATI 6950HD 2GB

SSD

I need a new computer... and money

Got a HD5770 and an AMD Phenom II 965, can oc it up to 4.0GHz but the voltage is a bit high at 1.5V for a stable clock.

It doesn't actually lag in game (I guess it was fraps!)

HOLY ****! MOTHER OF GOD AND ALL THAT IS HOLY.. I am crying.. This is perfect  :-X

I thought the same thing when I dropped for the first time the 900% Apogee xD.
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PCCL

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Re: Project Titan
« Reply #13 on: May 09, 2012, 11:13:47 AM »

Whoa... U srs about 100 mounts?

I was thinking somewhere along the 50 range would be plenty...

It's turning out real well, I ll say that
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Erick Doe

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Re: Project Titan
« Reply #14 on: May 09, 2012, 11:25:23 AM »

Love the idea behind this project. Would be awesome to have some big ships duke it out.
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