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Author Topic: Fighters OP?  (Read 10102 times)

wormspeaker

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Fighters OP?
« on: May 08, 2012, 04:10:35 AM »

Is it just me or did fighters get a significant power boost with the latest version?

With fighters being able to be completely repaired at the end of a battle, I find that a fighter heavy mix with a few flight decks is significantly more powerful than it was in the last version.
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Aleskander

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Re: Fighters OP?
« Reply #1 on: May 08, 2012, 04:38:37 AM »

It takes TONS of supplies to be able to effectively use a fighter fleet though. Compared to ships, fighters are much less powerful in a non-group situation, meaning unless you have a map with several comm relays, you will be at a significant disadvantage.
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Catra

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Re: Fighters OP?
« Reply #2 on: May 08, 2012, 04:43:01 AM »

likely because the flight deck bug got fixed, previously they only tried to dock at a singular ship, now they actually disperse and go to any available.

though, IMO its also due to the AI not having a very good mix of anti-fighter and anti-ship weaponry, currently they're mostly geared for the latter. plus they got a terrible sense of sticking together, allowing them to concentrate fire without much retaliation, if enemy AI ships were to stay around their biggest vessel then fighters effectiveness would be very diminished.
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TJJ

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Re: Fighters OP?
« Reply #3 on: May 08, 2012, 04:51:20 AM »

Fighters' immunity to friendly-fire is a big factor that shouldn't be undervalued - it's one of the reasons they can so effectively concentrate their firepower, and allow them to synergize effectively with close support capital ships. (they can fire through the fighter swarm)

Are fighters OP? I don't know.

A balanced, mixed fleet should be the most powerful.
If such a fleet can be beaten easily and consistently with a heavily biased fighter force (with carrier support), then yes fighters are OP.

Some balance tests should be performed; AI vs AI.
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Catra

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Re: Fighters OP?
« Reply #4 on: May 08, 2012, 05:07:29 AM »

eh, but you really cant have a balanced mixed fleet:

3 gemini / condors are 27 FP (granted, you could consolidate that into an astral and save 5 FP)
that leaves you with 23 / 28 FP to play with for fighters (assuming 50/50 or an astral), which isn't a whole lot if you want the more better fighters.

if you go with a 60 / 40 split, then your non-fighter fleet is going to be comprised of mostly a capital ship and and few frigate escorts.

IMO the current setup is that you're forced to specialize into either a carrier group or a standard fleet.
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Kommodore Krieg

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Re: Fighters OP?
« Reply #5 on: May 08, 2012, 05:20:50 AM »

I think the changes actually made fighters much more reasonable; a swarm of broadswords isn't an iwin fleet anymore.
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cp252

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Re: Fighters OP?
« Reply #6 on: May 08, 2012, 07:11:42 AM »

Both in combat and off, I find that a fighter heavy fleet is much less effective and fun to play than balanced. Unless you run tachyon lances of course... (I have 8)
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Jonlissla

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Re: Fighters OP?
« Reply #7 on: May 08, 2012, 07:31:54 AM »

I think the changes actually made fighters much more reasonable; a swarm of broadswords isn't an iwin fleet anymore.

They're still brutally effective though. Since they're generally quite cheap as well I don't see any real reason to switch to Warthog class fighters or any other high-tier fighter. A great combination of speed, accessability, durability and firepower.

Of course, spamming them is going to cost a billion ton of supplies.

IMO the current setup is that you're forced to specialize into either a carrier group or a standard fleet.

Having a carrier and a fighter squad or two is always quite handy. Afterall, they will constantly rebuild themselves if they have access to a flight deck and the right amount of supplies, so they can keep the pressure up quite nicely.
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Catra

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Re: Fighters OP?
« Reply #8 on: May 08, 2012, 07:35:13 AM »

Quote
Having a carrier and a fighter squad or two is always quite handy.

and has nothing to do with what you quoted, plus can be argued that its veering towards towards the standard fleet since it will be comprised mostly of non-fighter vessels.
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Jonlissla

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Re: Fighters OP?
« Reply #9 on: May 08, 2012, 07:43:10 AM »

and has nothing to do with what you quoted,

But it does? You argue that, from what I understood, the most viable or most common fleet is either very fighter heavy or no fighters at all. I argue however that a carrier and fighter squad can be very helpful in most situations, a good example is when overloading shields.

plus can be argued that its veering towards towards the standard fleet since it will be comprised mostly of non-fighter vessels.

I presume then that the standard fleet is the balanced one, which combines a bit of everything?  ;)
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Catra

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Re: Fighters OP?
« Reply #10 on: May 08, 2012, 08:17:41 AM »

Quote
the most viable or most common fleet

and has nothing to do with either of those.

i'm simply stateing that you really cant have a healthy balance of fighters and non-fighters. your fleet is going to end up either very fighter anemic (the first example) or very non-fighter anemic(the second example), and one would be better off specializing rather than generalizing.

Quote
I presume then that the standard fleet is the balanced one, which combines a bit of everything?

X>6 ships, a carrier and 2-3 (or 5-6, if you wanna cheese it with Talons :P) fighters isn't exactly a balanced fleet. :P like i said, its veering towards the standard fleet due to it being mostly comprised of non-fighter vessels.
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Zani

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Re: Fighters OP?
« Reply #11 on: May 08, 2012, 09:41:10 AM »

Well, I am going into a mixed fleet with two cruisers (Eagle and Apogee), Two Condors, Two Warthogs and Five Broadswords. My only problem is the constant need to resupply after most battles, as about 100 supplies are consumed AND I am going over my fleet limit. So its about 22/day.
Fighters are only OP if you are prepared to soak up the massive supply cost, which if you manage you fleet correctly, should be fairly easy to do.
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Temjin

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Re: Fighters OP?
« Reply #12 on: May 08, 2012, 10:44:33 AM »

I usually find myself running a "mixed fleet" with a combat carrier or two (typically a Venture and/or the mid-tech Destroyer Carrier whose name eludes me at the moment) with a destroyer, cruiser, or capital as my flagship. The rest goes into fighters. Seems to do the job for me. All of the sizes have their uses.
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Zani

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Re: Fighters OP?
« Reply #13 on: May 08, 2012, 11:29:16 AM »

the mid-tech Destroyer Carrier whose name eludes me at the moment
Thats the Condor, I have problems remembering its name as well. Its wierd, its the only ship I constantly forget the name of, and nearly always go to call it the tarsus
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Temjin

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Re: Fighters OP?
« Reply #14 on: May 08, 2012, 12:15:00 PM »

the mid-tech Destroyer Carrier whose name eludes me at the moment
Thats the Condor, I have problems remembering its name as well. Its wierd, its the only ship I constantly forget the name of, and nearly always go to call it the tarsus

Not the Condor (that's the low-tech one), the other one. The Gemini. Yeah. I had to look it up, haha.
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