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News: Starsector 0.9a is out! (11/16/18); In-dev patch notes for 0.9.1a (01/31/19)
 
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Author Topic: Blog Posts  (Read 228386 times)
legion
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« Reply #720 on: November 17, 2012, 04:16:32 PM »

Mark me up for a T-shirt with that logo!
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SteelRonin
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« Reply #721 on: November 26, 2012, 09:08:54 AM »

Holy ***...

We are the future hegemony...
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hairrorist
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« Reply #722 on: January 05, 2013, 03:48:02 PM »

So... we're all dying to know the story behind the name change, Alex.  And how you settled on Star Sector?  Personally, it sounds kind of an awkward and as a phrase holds no meaning.  Not that it's a bad name.  90% of game titles are even more empty random conglomerations of words marketing decides sound awesome together.  And obviously, the game isn't affected.  Still the same awesome package.  It's more a question of sating the curiosity of your rabid fans.
« Last Edit: January 05, 2013, 06:45:30 PM by hairrorist » Logged
Cycerin
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« Reply #723 on: January 11, 2013, 02:58:50 PM »

Mad curious about what's been happening behind the scenes.
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Psycho Society
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« Reply #724 on: January 11, 2013, 04:24:16 PM »

Practically foaming with curiosity.
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icepick37
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« Reply #725 on: January 11, 2013, 08:45:24 PM »

I thought the name made perfect sense. It's a game about a sector of stars. Starsector. Starfarer is cool, but all it connotes is a traveler of the stars. Neither is any more meaningful than the other, really.
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RawCode
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« Reply #726 on: January 12, 2013, 11:07:33 AM »

colorblind mode ehh

just allow player to select colors from GUI, enemy units = color, ally = color, disabled = color and soo on, this will allow user to setup colors and select colors most comfortable to use.

most games use blue + yellow as universal colorblind.
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TheHappyFace
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« Reply #727 on: January 24, 2013, 09:25:38 AM »

that's actually a usefull suggestion Cheesy
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Alex
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« Reply #728 on: February 05, 2013, 07:44:31 AM »

New blog post is up: Painting the Hound and the Hangar. It's by David, obviously Smiley
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DNAz
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« Reply #729 on: February 05, 2013, 08:03:25 AM »

New blog post is up: Painting the Hound and the Hangar. It's by David, obviously Smiley
I bet this forum can figure out what ship is wrecked in the last picture.
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sdmike1
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« Reply #730 on: February 05, 2013, 08:40:30 AM »

He put the turret on the wrong side Roll Eyes
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Gothars
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« Reply #731 on: February 05, 2013, 08:46:49 AM »

Really, really atmospheric, my new wallpaper. I really curios what the final purpose of those pictures is (not tower climbing I guess) and how many of them we will get to see.

Anyone got a clue what the "Thing" is that Stain is cooking up? What does the sound guy want with a high res picture?

He put the turret on the wrong side Roll Eyes

That is easy to fix:
« Last Edit: February 05, 2013, 08:49:44 AM by Gothars » Logged

FlashFrozen
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« Reply #732 on: February 05, 2013, 09:21:09 AM »

Speaking of mirrored, the Astral still has those mirrored navigation (red and green) lights at the front that are reversed from what I can tell since the it originally had the bridge on the left with the lights correctly oriented, I wonder if those will ever get fix'd one day (I can't check atm but I hope I'm not wrong D:) Tongue

I really do like the station, reminds me of a rustier-less maintained airport with probably equally harsh treatment of cargo  Roll Eyes
It does make me wonder if that is the orbital station the hegemony uses, if so, maybe one day we'll get to see a picture of the tri-tachs in their natural environment. ^.^
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The Soldier
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« Reply #733 on: February 05, 2013, 09:33:47 AM »

Hey, blog post! Cheesy I'll get to commenting.
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Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.
Cycerin
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« Reply #734 on: February 05, 2013, 09:34:31 AM »

Getting flashbacks to the first Starcraft II CGI trailer where Tychus Findlay dons his Marine armor - the smallest, weakest unit in the game, suddenly blown up to epic, life-like proportion. Great work, David.
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