Any previews on what bigger things you're planning to add?
Do you have any sort of timeline planned for what you're doing with the game?
Well, no specific timelines, but in the near-to-mid term the plan is:
1. Release 0.34a - main features are improved modding support and general usability (AI, UI, etc)
2. Flagship refit screen for 0.35a.
Possibly with some kind of simple metagame around it to unlock stuff to equip, but don't hold me to that. The idea is not to spend much time on it as it's really tangential to the game proper (where the refit screen itself is absolutely core).
3. First implementation of "layer 2" (meta layer, travel layer, whatever you want to call it) for 0.36a. It will be very constrained and used as a base to continue adding layer 2 features on to in subsequent versions.
I don't think you need any artificial rule on how often should patches get released.
Let it be an organic process, add stuff you guys wish to add, and when it achieves critical mass, release it.
Yeah, for sure. Just in some cases, its possible to plan things out so that releases are more frequent than if things were done in a different order. So I'll try to aim for that