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Author Topic: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)  (Read 986118 times)

Usinaru

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1350 on: March 08, 2020, 01:00:54 PM »

I made an account just for this question. WHY DID YOU NERF THE JACKHAMMER SO HARD? The removal of the 4 energy slots with a 30 point dp reduction just made it a worse ship than the paragon!!! Why even bother having a Jackhammer in the fleet now? Those 4 slots meant a few darkmatter beams that which actually was very needed!!! I understand most of the nerfs, but the Jackhammer didn't need one. A 60 DP battleship with only 2 large energy and 2 medium energy slots is really bad. Also the 320 ordinance points is a joke. Its a 60 dp ship, it should be a real siege weapon like it used to be!!! The changes to the phased array cannon are pretty meh. I'd rather have the 4 medium slots and the cannon as it was, rather than it is now. Aside that, many of the other nerfs can be varranted.
« Last Edit: March 08, 2020, 01:04:37 PM by Usinaru »
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Gezzaman

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1351 on: March 09, 2020, 09:50:22 PM »

Neutrino is a big pushover against over mods as of recent updates, the invasion ships amounts are small and their planetary defensive response fleets are tiny also in comparison to most mods out there. They disappear from the sector completely after a few cycles
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Gboooyd

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1352 on: March 10, 2020, 12:35:28 AM »

I made a small Unsung and ... can I post it on fossic.org?
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KCR

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1353 on: March 10, 2020, 12:36:55 AM »

Neutrino is a big pushover against over mods as of recent updates, the invasion ships amounts are small and their planetary defensive response fleets are tiny also in comparison to most mods out there. They disappear from the sector completely after a few cycles

Actually, i have the opposite situation. If Neutrino present in a game, they are like 90-95% unstoppable (because they are still able to somehow lose their home system to Luddic Church). Still, Neutrino fleets are pretty strong and can easily get new systems, well, in my runs it's a common issue.
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Erebus

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1354 on: March 15, 2020, 09:25:53 AM »

Some weapons (silver lance) and ship hulls (jackhammer) are missing in my game. Any way to fix this?
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Harpuea

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1355 on: March 20, 2020, 11:49:00 PM »

The DERP point defense launcher effects doesn't expire. Wouldn't that cause a problem in long fights when you shoot out a gazillion of them?

[attachment deleted by admin]
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Sterdude

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1356 on: March 31, 2020, 12:40:27 PM »

Got this crash recently while in the Refit screen.

Spoiler
[Thread-4] WARN  com.fs.starfarer.ui.impl.CargoTooltipFactory  - Error figuring out MIRV spec details for [neutrino_XLadvancedtorpedo]
org.json.JSONException: JSONObject["emp"] not found.
   at org.json.JSONObject.get(JSONObject.java:406)
   at org.json.JSONObject.getDouble(JSONObject.java:445)
   at com.fs.starfarer.ui.impl.CargoTooltipFactory.o00000(Unknown Source)
   at com.fs.starfarer.ui.impl.CargoTooltipFactory$3.createImpl(Unknown Source)
   at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.create(Unknown Source)
   at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.beforeShown(Unknown Source)
   at com.fs.starfarer.ui.o00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.showTooltip(Unknown Source)
   at com.fs.starfarer.ui.Objectsuper.public.super(Unknown Source)
   at com.fs.starfarer.ui.Objectsuper.processInput(Unknown Source)
   at com.fs.starfarer.ui.o00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInput(Unknown Source)
   at com.fs.starfarer.coreui.refit.A.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.coreui.refit.A.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.o00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.o00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.coreui.refit.G.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.o00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.String.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.o00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.N.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.O0oO.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.o00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.N.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.Objectsuper.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.o00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.o00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInput(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.processInput(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]
« Last Edit: March 31, 2020, 12:42:06 PM by Sterdude »
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blackcatvn

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1357 on: April 03, 2020, 05:49:26 PM »

The DERP point defense launcher effects doesn't expire. Wouldn't that cause a problem in long fights when you shoot out a gazillion of them?

Hi, what is that ship? Is it modded?
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AxleMC131

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1358 on: April 03, 2020, 11:22:07 PM »

The DERP point defense launcher effects doesn't expire. Wouldn't that cause a problem in long fights when you shoot out a gazillion of them?

Hi, what is that ship? Is it modded?

A Pandemonium with a Knights Templar skin? Probably someone's personal mini-mod.
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Gezzaman

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1359 on: April 17, 2020, 06:39:20 PM »

Is anyone else finding the Lathe and silver lance impossible to see in play throughs?

tried a number of restarts with Nexerelin.
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namad

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1360 on: April 29, 2020, 08:32:46 AM »

Hmm, the blowtorch costs 20k and the unsung costs 10mil? I guess maybe neither can even appear in stores so it doesn't matter? but isn't the further about ten times too cheap and the latter about ten times too expensive?
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Kwbr

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1361 on: April 29, 2020, 03:40:11 PM »

i believe the blowtorch spawns in markets, just very infrequently. (unless there's been major changes since the last time i played with neutrino)

unsung is a unique hull that can only be acquired in a very specific way so its price isn't really relevant.
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Deageon

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1362 on: April 30, 2020, 07:27:07 PM »

how does one get the Falken?
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Mr_8000

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1363 on: June 04, 2020, 07:37:07 PM »

Don't know if this has been reported, but ships with micro-phase actuators (Causality and TheEnd) have broken weapon flux readouts in the refit screen. They simply remain 0 regardless of equipped weapons.
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IradT

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1364 on: July 28, 2020, 05:49:14 PM »

Anyone have issues getting the hidden hulls? (unsung, etc) Im cooperative and commissioned by them, but no quest shows up.
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