Well, the Gepard Drei spawns as many Schwarms as a Schwarm wing, but costs 13 per deploy (which feels pretty spot on for it) so it feels a bit strange.
Anyway - an Eagle costs 32 supply to deploy. Nice as a Schwarm wing is, it ain't
that nice
I'm a bit further along now (6/5/10, Lathe/Grinder/Singularity/Singularity) and after some consideration I have to say, the (L) Pulsar Beam is too good, and the (M) not good enough.
They both have high dps and medium flux efficiency with medium range, but:
The (L) has awesome alpha, great accuracy. It annihilates everything in short order, overloads cruiser shields, and you can snipe through gaps in frigate's shields at its max range.
The (M) has medium-poor alpha, awful accuracy. You don't hit frigates with it unless you're in melee range, and against destroyers and larger you slowly wear away at the entirety of their armor.
I reckon the large needs its alpha dropped a bit and its accuracy lowered a tad - there's little reason to mount large neutrons when the pulsar has comparable alpha strike and essentially instahits to boot.
On the flipside the medium needs its dps subdivided over fewer shots, and it needs to be able to hit roughly in the same area - right now you're always better off with AM blasters, unless its a secondary weapon for a Grinder class or above where you can run neutrons as secondaries to large pulsars.
Misery does a handy job at filling the pressure role that's filled by medium beams or pulse lasers in vanilla, but you lack a proper damage weapon for when you've forced the shield down, except in cases where you're giant-killing and neutrons will do.