Sorry to be a bearer of bad news, FlashFrozen haven't active since June 10, 2020, 08:49:35 PM. Neutrino Corp probably will get similar treatment to Diable Avionics to get forked by other modder if FlashFrozen gives the permission.
That's not good. I live and breath on the Banshee missile spamming. And the Unsung is most of the time the ship that tips the fights in my favor.
Simply changing the version in the mod_info file gets the mod to load up.
The ships work, apart from the Hammer which has zero OP, however, only the frigates ever show up in markets - even in Neutrino owned stations. Their fleets only seem to consist of frigates. If you want to access the ships and weapons you can spawn them in via console commands and they all seem to work okay from the limited testing I've done.
I tested this using the following mods -
- Neutrino
- Console commands
- Magic/Lazy/Graphicslib
In theory you could do a campaign with them by disabling their faction - assuming you are using Nex etc - then use a console command to give yourself the blueprints to build their stuff (or just add the ships directly). They don't work as a separate faction, and to fix that will require an actual update by someone.
EDIT: second combat with a fleet and the game crashes with a CombatAPI error.