Decided I might as well show off the couple ships I made so far for a faction idea I'm cooking up X3 as well as the bug I'm getting with the icon - It's a far cry from david's ships, but hey, these are my first pixel-art ships (as in, not sprites rendered from 3D models, which is how I make my ships for Transcendence)
(yes, the neutrino has a dark border... going to lighten that up a bit later.)
EDIT - Also I'm going to move the engine effects down a bit on the Positron, as they are too high, and the glare washes out the ship.
Here you can see the neutrino is missing its icon, while the positron has its icon:
some screens showcasing the ships:
Both have 360 shielding, though the neutrino has paper-thin armor: if its shield goes down, its toast. The Positron is significantly tougher, and can deal out more damage, but a wing costs more fleet points than any other wing (10), making them more expensive than the equivalent firepower in terms of PD frigates (and are only just as fast, to boot), but come with the benefit of being able to be repaired at a carrier, and have a bit better of a turning rate than the average frigate, and double as Transcendence-esq gunships (they can deal a good number of frigates, and even the lighter end of the destroyer spectrum).
Neutrinos come in wings of 3, at 3 fleet points a wing, and Positrons come in wings of 2 at 10 fleet points a wing.