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Author Topic: Fight For Universe: Sector Xplo (1.0.1.7/0.53.1a)  (Read 229334 times)

WarStalkeR

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Re: Fight For Universe: Sector Xplo (Hierarchy Introduction Video)
« Reply #210 on: April 23, 2012, 12:06:05 PM »

Sorry people, no news till weekend - a lot of work... at work... Interesting work... but work... will be free only on weekend, to continue modding...
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"Happiness for everybody, freely, and let no one to leave unhappy!" (c) Strugatsky Brothers
Independent Defense Force is here! And they already in Sector Xplo.

CrashToDesktop

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Re: Fight For Universe: Sector Xplo (Hierarchy Introduction Video)
« Reply #211 on: April 25, 2012, 04:13:08 PM »

I'm curious as to how all the other factions are going to duke it out with the Hierarchy.  Any new weapons out there good enough to crush the might of that Hierarchy armor?
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Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

WarStalkeR

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Re: Fight For Universe: Sector Xplo (Hierarchy Introduction Video)
« Reply #212 on: April 25, 2012, 09:12:55 PM »

I'm curious as to how all the other factions are going to duke it out with the Hierarchy.  Any new weapons out there good enough to crush the might of that Hierarchy armor?
That's why in first release you will have only IDF and Hierarchy. Other races will have enough time to implement required weapon to counter Hierarchy, before I will implement them in to mod.
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"Happiness for everybody, freely, and let no one to leave unhappy!" (c) Strugatsky Brothers
Independent Defense Force is here! And they already in Sector Xplo.

WarStalkeR

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Re: Fight For Universe: Sector Xplo (Hierarchy Introduction Video)
« Reply #213 on: April 26, 2012, 12:24:06 AM »

I think I managed to create Bounty Hunting system - it was hardest one to create, required global variable. Now all is I need is to integrate Hierarchy in to campaign and this mod will be ready to be released :)

P.S. Scripts I made - very complicated and to understand them you need good programming skills. So far I sure that Okim and Trylobot (and Alex :)) will manage to understand it completely without problems, sorry if I sound offensive to somebody. I tried to simplify scripts use as much as it could be done, so anybody will be able to use them without need of these good programming skills to understand them.
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"Happiness for everybody, freely, and let no one to leave unhappy!" (c) Strugatsky Brothers
Independent Defense Force is here! And they already in Sector Xplo.

WarStalkeR

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Re: Fight For Universe: Sector Xplo (Hierarchy Introduction Video)
« Reply #214 on: April 26, 2012, 10:31:16 AM »

RELEASED

Download Fight For Universe: Sector Xplo v1.0.0.0 from MediaFire.

Important Information:
* When you start new campaign, you have choice to decide what race to play. Just go to the station
"Hall of Meetings" near planet Tyrian and buy/take from there sign of race you want to fight for.
* Take one mission at a time! Otherwise there is a chance you will ruin the game. All mission are
relationship based. You can't escort convoy of enemy side and you can't attack friendly convoys, but
if side is neutral both missions is available. All missions and scripts updated with delay in 1~3 game days,
so if you see for some reason Escort mission on enemy convoy wait 1~3 game days for it to refresh.
* I tried to make this mod as much as possible without bugs, but if you encounter one, post it here with complete log.
* Reverse Engineer scripts at your own responsibility and nerves, it will take a lot of last one =)


Version 1.0.0.0:
* Completely new map with dual star.
* Implemented Side Choice System.
* Implemented Reward System.
* Implemented Convoy Escort System.
* Implemented Convoy Hunt System.
* Implemented Station Raid System.
* Implemented Bounty Hunt System.
* Implemented and Improved Paul's Pardon System.
* Implemented Enlistment System.
* Completely implemented Independent Defense Force in to campaign.
* Completely implemented Hierarchy in to campaign.


More Information at the First Post.
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"Happiness for everybody, freely, and let no one to leave unhappy!" (c) Strugatsky Brothers
Independent Defense Force is here! And they already in Sector Xplo.

Upgradecap

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Re: Fight For Universe: Sector Xplo (Version 1.0.0.0 Released)
« Reply #215 on: April 26, 2012, 11:00:54 AM »

:o :o :o :o :o :o

When will the rest join the fray? :D
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Subject901

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Re: Fight For Universe: Sector Xplo (Version 1.0.0.0 Released)
« Reply #216 on: April 26, 2012, 11:14:48 AM »

you put in every hierarchy leader but the cool one lol
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WarStalkeR

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Re: Fight For Universe: Sector Xplo (Version 1.0.0.0 Released)
« Reply #217 on: April 26, 2012, 11:26:16 AM »

you put in every hierarchy leader but the cool one lol
Because cool one according to (my) lore was saved by IDF after he tried to make revolution against the Hierarchy and got nearly killed, was teleported to IDF ship in last moments.
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"Happiness for everybody, freely, and let no one to leave unhappy!" (c) Strugatsky Brothers
Independent Defense Force is here! And they already in Sector Xplo.

Subject901

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Re: Fight For Universe: Sector Xplo (Version 1.0.0.0 Released)
« Reply #218 on: April 26, 2012, 11:27:54 AM »

are the nexus novus (my bad)  included in your lore?
« Last Edit: April 26, 2012, 01:49:42 PM by Subject901 »
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WarStalkeR

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Re: Fight For Universe: Sector Xplo (Version 1.0.0.0 Released)
« Reply #219 on: April 26, 2012, 11:51:27 AM »

are the nexus included in your lore?
Later on I will reveal everything in my lore :)
For now I will say that Independent Defense Force very technologically advanced, so they freely can travel between entire universes, they even surpassed death and got complete control of understanding of meaning life and existence. I even wrote somewhere explanation of technologies used for traveling between entire universes.

And by nexus you mean Nexus: The Jupiter Incident?
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"Happiness for everybody, freely, and let no one to leave unhappy!" (c) Strugatsky Brothers
Independent Defense Force is here! And they already in Sector Xplo.

CrashToDesktop

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Re: Fight For Universe: Sector Xplo (1.0.0.0)
« Reply #220 on: April 26, 2012, 11:58:59 AM »

Ha!  I love this!  I'm just gonna keep all the Ammunition I get from the "quests" becuase it makes me feel strong!
Warstalker, Well done with the mod!  I love the quests, it makes the game feel alive...
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Quote from: Trylobot
I am officially an epoch.
Quote from: Thaago
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

Upgradecap

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Re: Fight For Universe: Sector Xplo (Version 1.0.0.0 Released)
« Reply #221 on: April 26, 2012, 12:18:09 PM »

are the nexus included in your lore?
Later on I will reveal everything in my lore :)
For now I will say that Independent Defense Force very technologically advanced, so they freely can travel between entire universes, they even surpassed death and got complete control of understanding of meaning life and existence. I even wrote somewhere explanation of technologies used for traveling between entire universes.

And by nexus you mean Nexus: The Jupiter Incident?


Surpassed death?

Damn you!!! Sanctions will be taken by the Immortals of the TimCORP.
;D

And it was in the previous ponies mod we had an discussion about it ;)
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Uomoz

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Re: Fight For Universe: Sector Xplo (1.0.0.0)
« Reply #222 on: April 26, 2012, 12:51:00 PM »

Holy Moly those scripts are madness. I forfeit xD.

Good Job!
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Upgradecap

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Re: Fight For Universe: Sector Xplo (1.0.0.0)
« Reply #223 on: April 26, 2012, 01:06:47 PM »

Holy Moly those scripts are madness. I forfeit xD.

Good Job!

Have already started reverse-engineering them. Though its going to take time ;D
Great job here. Hope more missions will be added, for each faction. Hope it will be SoonTM

:D
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CrashToDesktop

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Re: Fight For Universe: Sector Xplo (1.0.0.0)
« Reply #224 on: April 26, 2012, 02:37:37 PM »

...wait, what?  All the Hierarchy ships have no flux, and all their weapons use no flux.  Is that going to be replaced in the future?
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Quote from: Trylobot
I am officially an epoch.
Quote from: Thaago
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.
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