Hi, first off cool mod and ship aesthetic. Unfortunately I've ran into an issue with my current save where ALL the remnant systems were replaced with SAD ones on sector generation. I assume there's not meant to be 20 odd SAD motherships? There are no remnants in the sector at all save for the odd few that spawn via Ruthless sector.
I hadn't noticed at first and got a few hours in and have now since had to abandon the save. I'm not sure if it a mod conflict, there are no error messages. Here's my mod list for that game if it would help.
Spoiler
{"enabledMods": [
"yunrutechmining",
"$$$_lightshow",
"$$$_trailermoments",
"pantera_ANewLevel25",
"raccoonarms",
"AttunedDriveField",
"lw_autosave",
"BSC",
"blackrock_driveyards",
"HMI_brighton",
"bruh_moment_console_commands",
"CaptainsLog",
"CAS",
"chatter",
"lw_radar",
"timid_commissioned_hull_mods",
"lw_console",
"istl_dassaultmikoyan",
"DetailedCombatResults",
"diableavionics",
"Diktat Enhancement",
"DisassembleReassemble",
"edshipyard",
"HHE",
"fleetsizebydp",
"fluffships",
"sun_flux_reticle",
"sun_fuel_siphoning",
"GrandColonies",
"HMI",
"gunnyhegexpeditionary",
"hte",
"hostileIntercept",
"sun_hyperdrive",
"immersionFriendlyPortraitPack",
"IndEvo",
"Interstellar Federation Refurbished -unbalanced-",
"kadur_remnant",
"LTA",
"lw_lazylib",
"leadingPip",
"ArkLeg",
"logisticsNotifications",
"luddenhance",
"mag_protect",
"MagicLib",
"missingships",
"more_hullmods",
"nexerelin",
"officerExtension",
"console_overlord_additionalcommands",
"planet_search",
"TAR",
"pt_qolpack",
"roider",
"rotcesrats",
"sun_ruthless_sector",
"sanguinary_autonomist_defectors",
"SCY",
"SEEKER",
"PT_ShipDirectionMarker",
"speedUp",
"sun_starship_legends",
"stelnet",
"Sylphon_RnD",
"tahlan",
"Terraforming & Station Construction",
"star_federation",
"transpoffder",
"underworld",
"US",
"URW",
"vic",
"vayrasector",
"vayrashippack",
"WEAPONARCS",
"toggleWeapons",
"whichmod",
"audio_plus",
"shaderLib"
]}