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Author Topic: Trade Scavengers v0.8 - Now with Fanciness!  (Read 63048 times)

K-64

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Re: Trade Scavengers v0.1 - New faction + Campaign implementation
« Reply #15 on: April 07, 2012, 01:56:19 PM »

It should be, why do you ask?
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Upgradecap

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Re: Trade Scavengers v0.1 - New faction + Campaign implementation
« Reply #16 on: April 07, 2012, 02:01:08 PM »

Because i get the error that it's not. On the other hand, i use an old version.
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K-64

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Re: Trade Scavengers v0.1 - New faction + Campaign implementation
« Reply #17 on: April 07, 2012, 02:02:53 PM »

Is it the version in the OP or the version I gave you for the campaign? Because I do remember adding a few things after the campaign stuff
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Re: Trade Scavengers v0.1 - New faction + Campaign implementation
« Reply #18 on: April 07, 2012, 02:03:13 PM »

The version you gave me.
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K-64

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Re: Trade Scavengers v0.1 - New faction + Campaign implementation
« Reply #19 on: April 07, 2012, 02:04:00 PM »

That'll explain it then :P
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Sunfire

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Re: Trade Scavengers v0.1 - New faction + Campaign implementation
« Reply #20 on: April 07, 2012, 02:22:14 PM »

Mine says it doesn't exist either, and i used the link in the op
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K-64

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Re: Trade Scavengers v0.1 - New faction + Campaign implementation
« Reply #21 on: April 07, 2012, 02:28:27 PM »

Oh, thought I had added it. My apologies

Next version might be a wee bit sooner then, with that in mind
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Re: Trade Scavengers v0.1 - New faction + Campaign implementation
« Reply #22 on: April 07, 2012, 02:29:40 PM »

Ninja'd
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K-64

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Re: Trade Scavengers v0.1 - New faction + Campaign implementation
« Reply #23 on: April 07, 2012, 04:07:05 PM »

Well, until I get the mod sorted out for the next release, have a sneaky peek at what's going to feature in it

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Re: Trade Scavengers v0.1 - New faction + Campaign implementation
« Reply #24 on: April 07, 2012, 04:10:10 PM »

That Looks like a horrible abomniation of some old hegemony fighter which never made it off the drawing board (no offense ;D)
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K-64

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Re: Trade Scavengers v0.1 - New faction + Campaign implementation
« Reply #25 on: April 07, 2012, 04:11:35 PM »

They're supposed to look abominable, it's just a bonus if they actually look cool while doing so :P
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K-64

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Re: Trade Scavengers v0.1 - New faction + Campaign implementation
« Reply #26 on: April 07, 2012, 04:58:36 PM »

Just double posting to say the new version's been released
Decided I didn't need any more missions for now ;)
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Lord Leoric of Wercheg

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Re: Trade Scavengers v0.1 - New faction + Campaign implementation
« Reply #27 on: April 07, 2012, 07:18:53 PM »

That's strange. Just tested it again myself, and only the one station spawns




Sorry. I can't find a spoiler button.

Anyway, I'll try the new version to see if it works for me.
:(
I only have two mods in my directory: yours and The Scrappers. Scrappers is disabled in the launcher. I haven't edited my game in any way and I have version 0.51a
Code
48 [Thread-6] ERROR com.fs.starfarer.combat.String  - org.json.JSONException: Expected a ',' or '}' at 2671 [character 2672 line 1]
org.json.JSONException: Expected a ',' or '}' at 2671 [character 2672 line 1]
at org.json.JSONTokener.syntaxError(JSONTokener.java:423)
at org.json.JSONObject.<init>(JSONObject.java:227)
at org.json.JSONTokener.nextValue(JSONTokener.java:352)
at org.json.JSONObject.<init>(JSONObject.java:210)
at org.json.JSONTokener.nextValue(JSONTokener.java:352)
at org.json.JSONObject.<init>(JSONObject.java:210)
at org.json.JSONTokener.nextValue(JSONTokener.java:352)
at org.json.JSONObject.<init>(JSONObject.java:210)
at org.json.JSONObject.<init>(JSONObject.java:311)
at com.fs.starfarer.loading.H.Ø00000(Unknown Source)
at com.fs.starfarer.loading.H.Ó00000(Unknown Source)
at com.fs.starfarer.loading.H.o00000(Unknown Source)
at com.fs.starfarer.loading.H.new(Unknown Source)
at com.fs.starfarer.loading.SpecStore.Ò00000(Unknown Source)
at com.fs.starfarer.loading.SpecStore.super(Unknown Source)
at com.fs.starfarer.loading.G.super(Unknown Source)
at com.fs.super.A.Ò00000(Unknown Source)
at com.fs.starfarer.combat.String.super(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
at java.lang.Thread.run(Thread.java:619)
« Last Edit: April 07, 2012, 07:40:37 PM by Lord Leoric of Wercheg »
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Uomoz

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Re: Trade Scavengers v0.3 - New faction + Campaign implementation
« Reply #28 on: April 07, 2012, 07:22:11 PM »

lol. That's messy ;)
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medikohl

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Re: Trade Scavengers v0.3 - New faction + Campaign implementation
« Reply #29 on: April 07, 2012, 08:05:14 PM »

longest ship?

[attachment deleted by admin]
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