Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
(quote)Random thought - are these weapons going to be hidden from the out-of-campaign missions (unlike say, Sparks and other [REDACTED] fighters)? I'd hate to accidentally spoil myself if I decided to jump in there for whatever reason.
Quote13 new special weapons specific to this enemyRandom thought - are these weapons going to be hidden from the out-of-campaign missions (unlike say, Sparks and other [REDACTED] fighters)? I'd hate to accidentally spoil myself if I decided to jump in there for whatever reason.
13 new special weapons specific to this enemy
Arranging holidays in an embrace with the Starsector is priceless.
The therapist removed my F5 key.
Perhaps there could be a variable check based on whether or not the player has a save file where they have encountered anything [REDACTED] in the campaign, and only what they have seen of the [REDACTED] in the campaign appears in not just the missions, but also the codex.
So are the changes listed on the changelog things that HAVE BEEN or WILL BE changed?
I am eager to try the new version, I have read that there are many new features, great.Thank you for the work you and your two collaborators are investing in this Pearl.
I won't ask when the new version will be released, because I guess it will only be when it's ready.
Quote from: Zelnik on November 11, 2020, 08:32:51 AMSo are the changes listed on the changelog things that HAVE BEEN or WILL BE changed?Have been.
Hey Alex honest question.. do you foresee the release of Cyberpunk in December having any impact on the cycle time of updates / future releases? I remember reading in an interview you had that you play a lot of video games.. will Cyberpunk be one of them?
Quote from: Ryan390 on November 11, 2020, 09:30:56 AMHey Alex honest question.. do you foresee the release of Cyberpunk in December having any impact on the cycle time of updates / future releases? I remember reading in an interview you had that you play a lot of video games.. will Cyberpunk be one of them?Honest answer! I don't play "a lot of video games", rather, I occasionally play a specific video game *a lot*. Cyberpunk isn't one I'm at all interested in, so it won't have any impact. Generally it's not AAA stuff I gravitate to, anyway; I think the main AAA I've played in recent memory is SC2. Nothing against AAA in general, btw, t's just usually not my cup of tea.
Honest answer! I don't play "a lot of video games", rather, I occasionally play a specific video game *a lot*. Cyberpunk isn't one I'm at all interested in, so it won't have any impact. Generally it's not AAA stuff I gravitate to, anyway; I think the main AAA I've played in recent memory is SC2. Nothing against AAA in general, btw, t's just usually not my cup of tea.
Alex, for 1.0.0, how many in-game years do you want an average game from beginning to endgame to last?
Oh, thought of a potentially interesting question. How are the theoretical composite/hybrid/synergy weapons going to interact with existing weapon-specific ship systems, hullmods, and other stuff? Ex: Will a "Hybrid" weapon count as a Ballistic for the purpose of the Hammerhead's Accelerated Ammunition Feed, as an Energy for the purpose of the Sunder's High Energy Focus, or neither?