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Author Topic: The Game mad? Combat crash of epicness  (Read 2680 times)

Zilerrezko

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The Game mad? Combat crash of epicness
« on: March 28, 2012, 04:51:09 PM »

So here I am, with my epic army of undefeatedness of 2 condors and a crap load of elite high tech fighters, and were kicking a tri-tachyon security fleet (the ones with paragons) and so I'm just obliterating their fleet without loosing any thing, and right around when I sent my ships to attack the paragon (of which I'm sure my fleet would have Owned it, then I personally would have literally owned it) Until this crash comes along right. So I'm like "NNNNNNNNNOOOOOOOOOO" anyway, heres the crash log from the error to the bottom of the log (sorry it's a lot I know, it was an epic battle) guess the paragon didn't want to load so it uploaded a crash virus?

Quote
3316297 [Thread-6] ERROR com.fs.starfarer.combat.String  - java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
   at java.util.ArrayList.RangeCheck(ArrayList.java:547)
   at java.util.ArrayList.get(ArrayList.java:322)
   at com.fs.starfarer.combat.systems.WeaponGroup.Ó00000(Unknown Source)
   at com.fs.starfarer.combat.systems.WeaponGroup.new.new(Unknown Source)
   at com.fs.starfarer.combat.systems.WeaponGroup.õo0000(Unknown Source)
   at com.fs.starfarer.combat.systems.WeaponGroup.o00000(Unknown Source)
   at com.fs.starfarer.renderers.super.oOOO.super(Unknown Source)
   at com.fs.starfarer.D.B.O0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.String.return(Unknown Source)
   at com.fs.starfarer.ui.public.if.class(Unknown Source)
   at com.fs.starfarer.ui.oOo0.String.return(Unknown Source)
   at com.fs.starfarer.ui.public.if.class(Unknown Source)
   at com.fs.starfarer.combat.F.OõÒ000(Unknown Source)
   at com.fs.super.A.Ò00000(Unknown Source)
   at com.fs.starfarer.combat.String.super(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:619)
3318656 [Thread-6] INFO  com.fs.profiler.Profiler  - ID                                                                            Calls   Duration    Percent
3318672 [Thread-6] INFO  com.fs.profiler.Profiler  - ---------------------------------------------------------------------------------------------------------
3318672 [Thread-6] INFO  com.fs.profiler.Profiler  - Main loop in Campaign State                                                    2833     79.86s    100.00%
3318672 [Thread-6] INFO  com.fs.profiler.Profiler  -   Display.update() and sleep() (if not vsynced)                                2820     40.96s     51.29%
3318672 [Thread-6] INFO  com.fs.profiler.Profiler  -   Other                                                                           -     25.77s     32.27%
3318672 [Thread-6] INFO  com.fs.profiler.Profiler  -   Campaign rendering                                                           2833     11.37s     14.24%
3318672 [Thread-6] INFO  com.fs.profiler.Profiler  -     Screen panel rendering                                                     2833      8.10s     10.14%
3318672 [Thread-6] INFO  com.fs.profiler.Profiler  -       Other                                                                       -      6.82s      8.55%
3318672 [Thread-6] INFO  com.fs.profiler.Profiler  -       CompoundFleetMemberIcon.renderAtPosition()                              32199      1.27s      1.59%
3318672 [Thread-6] INFO  com.fs.profiler.Profiler  -         Other                                                                     -      0.59s      0.74%
3318672 [Thread-6] INFO  com.fs.profiler.Profiler  -         Ship rendering                                                         3305      0.41s      0.51%
3318672 [Thread-6] INFO  com.fs.profiler.Profiler  -           EngineGlow rendering                                                 3305      0.22s      0.27%
3318672 [Thread-6] INFO  com.fs.profiler.Profiler  -           Damage decal rendering                                               3305      0.12s      0.15%
3318672 [Thread-6] INFO  com.fs.profiler.Profiler  -           Other                                                                   -      0.06s      0.08%
3318672 [Thread-6] INFO  com.fs.profiler.Profiler  -           Module rendering                                                     6610      0.01s      0.01%
3318672 [Thread-6] INFO  com.fs.profiler.Profiler  -           Flux vent rendering                                                  3305      0.00s      0.00%
3318672 [Thread-6] INFO  com.fs.profiler.Profiler  -         Fighter rendering                                                     10280      0.27s      0.34%
3318672 [Thread-6] INFO  com.fs.profiler.Profiler  -           EngineGlow rendering                                                10280      0.15s      0.19%
3318672 [Thread-6] INFO  com.fs.profiler.Profiler  -           Damage decal rendering                                              10280      0.05s      0.06%
3318672 [Thread-6] INFO  com.fs.profiler.Profiler  -           Other                                                                   -      0.05s      0.06%
3318672 [Thread-6] INFO  com.fs.profiler.Profiler  -           Module rendering                                                    20560      0.02s      0.03%
3318672 [Thread-6] INFO  com.fs.profiler.Profiler  -           Flux vent rendering                                                 10280      0.00s      0.00%
3318672 [Thread-6] INFO  com.fs.profiler.Profiler  -       Rendering weapon mount indicators                                          52      0.00s      0.01%
3318672 [Thread-6] INFO  com.fs.profiler.Profiler  -       Ship rendering                                                              2      0.00s      0.00%
3318672 [Thread-6] INFO  com.fs.profiler.Profiler  -         Module rendering                                                          2      0.00s      0.00%
3318672 [Thread-6] INFO  com.fs.profiler.Profiler  -         Damage decal rendering                                                    2      0.00s      0.00%
3318672 [Thread-6] INFO  com.fs.profiler.Profiler  -         EngineGlow rendering                                                      2      0.00s      0.00%

sorry, but there was a lot more stuff, I just can't go over the 20000 character mark :/


Any ways to fix or prevent from happening again?
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Alex

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Re: The Game mad? Combat crash of epicness
« Reply #1 on: March 28, 2012, 04:55:01 PM »

Thanks for the report!

Seems like somehow, a ship ended up with a weapon group with no weapons in it. Are you playing with any mods?
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Zilerrezko

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Re: The Game mad? Combat crash of epicness
« Reply #2 on: March 28, 2012, 05:00:38 PM »

hmm, yeah but I don't think that there were any ships or even weapons in the campaign. Ironclads, but all I had was 2 condors, and 1 warthog, 2 thunder, 2 gladous, and that fast cruiser from tri-tachyon that I got from a battle before, that must be it than. Because it was literally just 4 seconds from the battle I got that cruiser, and the one with the paragon.
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Zilerrezko

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Re: The Game mad? Combat crash of epicness
« Reply #3 on: March 28, 2012, 05:04:34 PM »

I was also transferring command from one condor to that tri-tachyon cruiser, That was actually the literally last thing on the log

Quote
3318828 [Thread-6] INFO  com.fs.profiler.Profiler  - Instantiating ship                                                              145      0.03s    100.00%
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Alex

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Re: The Game mad? Combat crash of epicness
« Reply #4 on: March 28, 2012, 05:06:10 PM »

Hmm, that must be it - the cruiser's weapons were probably all destroyed, but an empty "group" remained. I'll fix that up, thank you again.
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Zilerrezko

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Re: The Game mad? Combat crash of epicness
« Reply #5 on: March 28, 2012, 05:07:03 PM »

alright sweet, your welcome, and thank you for helping me :D
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