Perhaps this is useful for people, I'm still missing two names myself.
Available hull modifications:
Name: Max points:
Flux Capacitors (10, 20, 30, 50)
Flux Vents (10, 20, 30, 50)
Name: Point cost F/D/C/Ca Code name:
Accelerated Shields ( 3, 6, 9, 15) "advancedshieldemitter",
Advanced Optics ( 5, 10, 15, 30) "advancedoptics"
Advanced Turret Gyros ( 2, 4, 6, 10) "turretgyros"
Armored Weapon Emplacements ( 3, 6, 9, 15) "armoredweapons",
Augmented Engines ( 8, 15, 25, 45) "augmentedengines",
Automated Repair Unit ( 5, 10, 15, 25) "autorepair",
Auxiliary Thrusters ( 5, 10, 15, 30) "auxiliarythrusters",
Expanded Magazines ( 3, 5, 7, 10) "magazines",
Expanded Missile Racks ( 5, 7, 10, 15) "missleracks",
Extended Shields ( 4, 8, 12, 20) "extendedshieldemitter",
Flux Coil Adjunct (10, 20, 30, 50) "fluxcoil",
Flux Distributor (10, 20, 30, 50) "fluxdistributor",
Hardened Shields ( 6, 12, 18, 30) "hardenedshieldemitter",
Heavy Armor ( 8, 15, 20, 40) "heavyarmor",
Insulated Engine Assembly ( 3, 6, 9, 15) "insulatedengine",
Integrated Point Defense AI ( 7, 15, 21, 30)
Integrated Targeting Unit ( 2, 10, 15, 30) "targetingunit",
Omni Shield Emitter (10, 15, 25, 40)
Reinforced Bulkheads ( 5, 10, 15, 30) "reinforcedhull",
Resistant Flux Conduits ( 2, 4, 6, 10) "fluxbreakers",
Stabilized Shields ( 3, 6, 9, 15) "stabilizedshieldemitter",