A while ago it was requested to Alex to allow us to make multiple saves of one play session, which lead to the implementation of the "Save Copy" button. While at the time I was pleased with this implementation, I knew it wasn't ideal and now I recently lost about 5 hours of gameplay (PC crash, not the game's fault) which could have been prevented if we had a better system. Simply put, it's too costly to use "Save Copy" all the time due to how heavy the save files can get, so I only use it every once in a while. Thus, when I had this crash the last time I had copy'd was 5 hours prior.
What I plea for is a save system which most PC games have. Basically you'd press "Save", be taken to a list of your current saves, decide to either overwrite a previous file or create a new one and then finally save. The core difference between this system and the current one is the ability to choose which file you'd like to overwrite. In many games I use a pattern with, say, "Save 1", "Save 2" and "Save 3" and then alternate between them so I'd always have a backup. Alex, please consider adding this.
Thank you.