It's a simple question really. How are enemy hullmods determined? Do they try to push as many hullmods in as they have available (from a pool of "unlocked" hullmods for given faction)?
Or do they strictly follow pre-made loadouts with some minimal variation?
Do they have an algorithm to choose smart?
The reason why this became a question for me, is because I did some experimenting with hullmod costs, meaning that even at let's say zero cost, enemies would not simply have *every* hullmod on their ships, yet they seem to have a bias for using things such as hardened subsystems etc.