So I just bought the game today, and I'm over it already.... I've been playing this game since 1030 PM and its now 4AM and due to a complete lack of autosave, and my misunderstanding of how the fleets get deployed(due to being new), and not knowing what the *** crash-mothball is, I've lost 6 hours of gameplay. If this game were on steam, I'd not recommend simply on the fact that the the complete lack of these basic things (how hard is it to explain that when you use crash-mothball on your fleet, there's a percentage chance it won't work), or markers to let me know the pirate fleet that caught up with me would be deploying behind me, so when I click "Full retreat" thinking they're gonna deploy in front of me like they have been for the last six hours, I know I'm not going to sit there and watch them slowly move across the battlefield while a fleet of pirates pick them off one by one... you know, because they're slow (Due to crash-mothball-seriously, who came up with that name), and because ordering a full retreat means you can't cancel that order... So I watched 6 hours worth of fleet buildup go down the drain because I can't tell them to fire (Because I guess fleet commanders can't go "Rescind that retreat order and fire"), and I as the commander of my fleet can't seem to *** figure out where the hell the bad guys are coming from. All of that could be forgiven if you'd just *** included an auto save function...
Seriously, thank you dev, for wasting 6 hours of my life. You've been working on this game since 2012 at least (Earliest forum post I saw) and you can't even put basic *** in that's in just about every game.
I've got 6 months in on my own unity game and it has a *** autosave, you've been doing this for 8 years. JFC.