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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: Community list of random tips and tricks!  (Read 58601 times)

Vandala

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Re: Community list of random tips and tricks!
« Reply #90 on: June 02, 2012, 04:01:31 PM »

There needs to be a global setting for max fleetpoint size XP
Post it in the suggestion forum, this is not the place for it.

CrashToDesktop

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Re: Community list of random tips and tricks!
« Reply #91 on: June 10, 2012, 07:21:49 PM »

Holding control (ctrl) in a station will automatically move the selected item into the sell or purchase box without dragging.  YOU DON'T KNOW HOW MUCH THIS HAS SAVED ME.
;D
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Alrenous

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Re: Community list of random tips and tricks!
« Reply #92 on: June 20, 2012, 08:59:05 AM »

In windowed mode, holding shift to speed up time and then clicking off the window or otherwise alt-tabbing will preserve the sped-up state. I use it for flying to stations across the solar system.
« Last Edit: June 20, 2012, 11:29:31 AM by Alrenous »
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sdmike1

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Re: Community list of random tips and tricks!
« Reply #93 on: June 20, 2012, 10:39:12 AM »

In windowed mode, holding shift to speed up time and then clicking off the window or otherwise alt-tabbing will preserve the sped-up state. I use it for flying to station across the solar system.
that is so helpful thank you  :)

Faiter119

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Re: Community list of random tips and tricks!
« Reply #94 on: July 09, 2012, 08:46:18 AM »

If you are buying a ship that you are not going to pilot, test it in the simulator by pressing U and check how good it fares.
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Wriath

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Re: Community list of random tips and tricks!
« Reply #95 on: July 09, 2012, 10:22:14 AM »

Rally your carriers behind nebulae. The slowing on your fighters is negligible but the slowing effect on big ships who might slip by might mean the difference between losing your carriers and keeping them, by buying your ships enough time to escape.
Hadn't thought of that before, really good one!

Alrenous

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Re: Community list of random tips and tricks!
« Reply #96 on: September 08, 2012, 08:53:38 AM »

Targeting an enemy ship will reveal all damage done to it by allied ships.
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