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Starsector 0.9.1a is out! (05/10/19); Blog post: Personal Contacts (08/13/20)

Author Topic: [0.9.1a] Aerial Combat Suit  (Read 1903 times)

umbrellaman

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[0.9.1a] Aerial Combat Suit
« on: May 02, 2020, 10:10:06 AM »



Hello All!
I'm new to this game, I've playing with this game for some time and more when i found out the tons of mod and i got hooked to it! thanks to all member of community for making many mod for this game and for providing resource and documentation for modding. I've decided to make my own mod to contribute back to this community!

This mod added new fighters called Combat Suit a Mech-Like fighters from modified combat suit marine used to wear, since i wanted to had some infantry like unit fighting in wings and because i find it cool to have more common economic friendly mech fighter anyone from pirate-faction fleets use in their fleets!.

I've added a Ground Support Package for some of the fighter but don't know if it actually effecting Ground Operation or not   :-\.

Currently There's 4 Combat Suits ready to use in the game. More to coming in future update.
I've balancing this as much as i see fit, but then again i hope you guys can give me feedback if there's any issue in balance, this is pretty much pre-release.

You can download it https://github.com/BuahApple/aerialcombatsuit/releases/tag/v0.1

Here's some fighters
Spoiler


+ Peasant-Class Wing +
Low Tech
Originally use to do heavy duty and protect miners from hazardous mining envirotment. This Suits now serve as cheap fighters for poor unlucky pirates or a desperate rebel miners. Not a fun thing to pilot. Equipped with barely sufficient EVA unit modification and a single poorly armed LMG is regarded is good enough. This Suits is widely regarded as iron coffin by their pilot and those who unlucky enough to pilot it generally won't come back alives, heavy loss of crew is guarranted. This Suits is so poor that the only redeeming feature of it slighty stronger armor and hulls than talons and cheap to replace. People often compare this to talon but without missile, weaker armament, and slower movement speed.


+ Watchman-Class Wing +
Low Tech
Cheap, Durable, And Reliable. This suits is favorite of every ships captain in the sector from pirates, mercenary, to trade and exploration vessel. This Suits fills both role of Interceptor and Fighter, Often regarded as cheaper alternative to Trooper suits. This suits is basicly a heavilly modified Peasant Suit with more and better armor and militarized system along with makeshift shield emitter making this suits an ideal choices for many role including Ground Operation Aerial Support Mission. This suits is equiped low powered shield emitter capable to protect the pilots from first enemy point of defense counter-attack combined with Enchanced MG commonly found in low grade vanilla marine suits and with a handful of Swammer Missile make them capable to engage and do some damage to bigger frigates and cruiser before retreating. An ideal choices for every common ships captain in the sector!


+ Trooper-Class Wing +
Midline
General Use, Multi-Role, Aerial Combat Suit. A mass produced modified marine combat suit with Standard Issued EVA modification and armament. This suit fill both role of Ground Operation Aerial Support and Space Engagement. Armed with enchanced vulcan HMG and a single use SABOT missile make the suits deadly against shielded enemy on their first engagement. Capable to engage with up to weaker combat freighter and at the same time able to fill the role to harrass enemy frigates and their cruiser.


+ Gunner-Class Wing +
Midline
This suits is heavy duty modification of their more versatile brother. Equipped with heavier armor and shield as well minified version of Assault Chaingun. This suits spell doom to any unarmored ships.

PS: Sorry if sprites is bad    ;D

[close]

-Credit-
-Sseth for brought me to this game
-Community for mod you all make and delicate documentation you all create.
« Last Edit: May 02, 2020, 10:46:10 AM by umbrellaman »
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Thaago

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Re: [0.9.1a] Aerial Combat Suit
« Reply #1 on: May 02, 2020, 10:57:12 AM »

Looks cool, thanks for sharing!
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Mondaymonkey

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Re: [0.9.1a] Aerial Combat Suit
« Reply #2 on: May 02, 2020, 11:15:34 AM »

Are they piloted by ordinary japanese schoolboys?   ???
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umbrellaman

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Re: [0.9.1a] Aerial Combat Suit
« Reply #3 on: May 02, 2020, 11:33:16 AM »

Are they piloted by ordinary japanese schoolboys?   ???

lol no ;D, while is true this mod inspired by japanese gundam, mech or combat suit here it's actually marine suit in space, and if you notice that large backpack on standard suit it actually pilot cockpit while their main body function as armor and engine.
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MesoTroniK

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Re: [0.9.1a] Aerial Combat Suit
« Reply #4 on: May 02, 2020, 08:18:45 PM »

Your download link 404s.

umbrellaman

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Re: [0.9.1a] Aerial Combat Suit
« Reply #5 on: May 03, 2020, 02:15:35 AM »

Your download link 404s.
Fixed, Sorry.
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umbrellaman

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Re: [0.9.1a] Aerial Combat Suit
« Reply #6 on: May 04, 2020, 12:47:40 PM »

+Small Update+
-change both watchman and peasant class wing spawning rate to high for better use in doctrine.
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KnightOfTigers

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Re: [0.9.1a] Aerial Combat Suit
« Reply #7 on: May 05, 2020, 04:34:32 AM »

They look rad, Ima pop 'em up in my currently going run. Pretty sure they can do super well in combat.

Edit : Just to let you know, I think Peasant is already used by a ship of Anvil Industries.
« Last Edit: May 05, 2020, 04:38:29 AM by KnightOfTigers »
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umbrellaman

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Re: [0.9.1a] Aerial Combat Suit
« Reply #8 on: May 05, 2020, 08:37:10 AM »

They look rad, Ima pop 'em up in my currently going run. Pretty sure they can do super well in combat.

Edit : Just to let you know, I think Peasant is already used by a ship of Anvil Industries.
Yeah,  i just realize peasant was already used in anvil industries, i'm planning to change their name in next update.
Glad you like it!
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sanddome

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Re: [0.9.1a] Aerial Combat Suit
« Reply #9 on: June 16, 2020, 02:36:36 PM »

Looks cool, are you planning on adding any bigger suits or keeping them all roughly the same size?
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PyroFuzz

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Re: [0.9.1a] Aerial Combat Suit
« Reply #10 on: June 16, 2020, 07:04:30 PM »

More space mechsuits! Yay! I will definitely be adding this to my next game, the sprites might be a little too dark for the darkness of space but other than that this looks like it has a lot of potential!
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iceball3

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Re: [0.9.1a] Aerial Combat Suit
« Reply #11 on: June 17, 2020, 01:54:17 AM »

This is pretty neat! How hard do you think it'd be to make it so that they get/give special bonuses if slotted into ships with ground support packages, do you think?
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Laxard

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Re: [0.9.1a] Aerial Combat Suit
« Reply #12 on: June 17, 2020, 03:28:09 AM »

Cool, the more Mecha-Suits mods we have, the better.
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Aereto

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Re: [0.9.1a] Aerial Combat Suit
« Reply #13 on: June 22, 2020, 07:27:35 PM »

EVA combat suits? Sounds pretty nice instead of deploying Talons if I want expendable pilots.

Of course if I want something more... tanky, I'd go to Diable's wanzers.

Mechs are just exosuits upscaled when you think about it, but there are two main disciplines in mech design: Eastern high mobility (Go Gundam, or be the Orbital Frame) vs Western high power (All the Dakka with Battletech and Mechwarrior).

Funny part is that we have Armored Core and Front Mission balancing mobility and firepower, while we got Metal Gear for the genes, memes, and scenes.
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