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Author Topic: Custom Sprite not displaying correctly  (Read 3439 times)

harperrb

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Custom Sprite not displaying correctly
« on: April 01, 2012, 06:24:44 PM »

Made my own sprite, from 3ds max to photoshop post rendering and the ship builder.  Not sure exactly where I went wrong.

I know I bounced between 32bit and 16bit images to get it in the .png format, perhaps thats where it went to hell?

Original file .png:


In game:


Also, I'm still having an issue of getting the collision and shields to work just right, but it doesn't seem that should affect the display of the sprite.

Any ideas?
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medikohl

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Re: Custom Sprite not displaying correctly
« Reply #1 on: April 01, 2012, 07:10:21 PM »

try this?

[attachment deleted by admin]
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"Captain! You can't call our greatest dreadnought 'The Parrot'"
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Spiral Arms: Ship Sprites for Everyone

harperrb

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Re: Custom Sprite not displaying correctly
« Reply #2 on: April 01, 2012, 07:37:59 PM »

Hah, awesome.

Whats the secret sauce??
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medikohl

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Re: Custom Sprite not displaying correctly
« Reply #3 on: April 01, 2012, 08:55:20 PM »

Hah, awesome.

Whats the secret sauce??
I opened it in paint.net and resaved it.
32-bit
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"Captain! You can't call our greatest dreadnought 'The Parrot'"
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Spiral Arms: Ship Sprites for Everyone

harperrb

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Re: Custom Sprite not displaying correctly
« Reply #4 on: April 01, 2012, 09:06:51 PM »

dag. I couldn't get it to save in .png in 32 bit in photoshop. Had to go 16.

Thanks for the help. I'll have to figure that out.
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medikohl

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Re: Custom Sprite not displaying correctly
« Reply #5 on: April 01, 2012, 09:30:18 PM »

dag. I couldn't get it to save in .png in 32 bit in photoshop. Had to go 16.

Thanks for the help. I'll have to figure that out.
grab a copy of paint.net (it's free)
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"Captain! You can't call our greatest dreadnought 'The Parrot'"
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Spiral Arms: Ship Sprites for Everyone

harperrb

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Re: Custom Sprite not displaying correctly
« Reply #6 on: April 01, 2012, 09:59:43 PM »

yeah, I got it. Just assumed it was a .png issue, not a photoshop one. Thanks again,
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harperrb

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Re: Custom Sprite not displaying correctly
« Reply #7 on: April 01, 2012, 10:04:29 PM »

boh, figured it out right after i typed the last response.

Ugh, I was switching from a 32-bit per channel mode in photoshop; there being four channels, leading to a 128-bit image.  I went down to a 16-bit per channel (64-bit image) not a 16-bit image.

Its all coming back to me now.
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