Fractal Softworks Forum
March 29, 2024, 08:13:24 AM
Welcome,
Guest
Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Starsector 0.97a is out!
(02/02/24); New blog post:
Simulator Enhancements
(03/13/24)
Home
Help
Search
Login
Register
Fractal Softworks Forum
>
Starsector
>
Mods
>
Modding
>
Help with bounty mod pt 2
« previous
next »
Pages: [
1
]
Print
Author
Topic: Help with bounty mod pt 2 (Read 458 times)
Hydra7-1
Ensign
Posts: 23
Help with bounty mod pt 2
«
on:
April 15, 2020, 06:26:29 PM »
How would I go about adding a post combat dialogue screen into the game? Similar to when you destroy a fleet, but one ship escapes and you have the option to hail them? I figured that would be a much smoother approach to my mod but I am unsure how to come about to it. Is this a simple string of code I am missing or is there a lot more? So far I have looked into creating some .csv files for rules and poked around in the java but I am at a loss so far.
Logged
Print
Pages: [
1
]
« previous
next »
Fractal Softworks Forum
>
Starsector
>
Mods
>
Modding
>
Help with bounty mod pt 2