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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Author Topic: Odd performance issue- need helpsies  (Read 1190 times)

numnum123

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Odd performance issue- need helpsies
« on: March 22, 2020, 12:42:09 PM »

After doing the dedicating to the correct gpu (java.exe) and allocating 8 gigs of ram as well as setting shader value to false in graphics lib the game runs perfect, seamless really- except after I engage in long or successive (back to back) battles. The issue arises when I leave the battle scenario, the map and traveling portion of the game slows waaay down like below 30 FPS. The only thing that resolves this is just restarting the game. Has anyone else experienced this? Any help would be greatly appreciated, as I’ve been trying to fix this for a while and cannot seem to find a solution. Thanks!
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Thaago

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Re: Odd performance issue- need helpsies
« Reply #1 on: March 22, 2020, 03:47:08 PM »

Welcome to the forum! Could you give us your mod list please? (If its long it can be copied from enabled_mods.json in the mods folder.)
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MesoTroniK

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Re: Odd performance issue- need helpsies
« Reply #2 on: March 22, 2020, 04:57:46 PM »

It would also be helpful to know pertinent system specs like what CPU you have, how much memory, and what video card.

numnum123

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Re: Odd performance issue- need helpsies
« Reply #3 on: March 23, 2020, 10:40:48 AM »

 
Thankya for the welcome!

i've got:
 intel core i7-9750H CPU @ 2.60 GHz
 16 GB of RAM
 GeForce RTX 2070 with Max-Q design
 
Me Mods:
"$$$_lightshow",
  "$$$_trailermoments",
  "ai_flag_tool",
  "Adjusted Sector",
  "anotherportraitpack",
  "anvil_industries",
  "ApproLight",
  "raccoonarms",
  "artefact",
  "automatic-orders",
  "lw_autosave",
  "timid_admins",
  "blackrock_driveyards",
  "aaCari UIl",
  "Celestial Mount Circle",
  "CAS",
  "CombatAnalytics",
  "chatter",
  "timid_commissioned_hull_mods",
  "lw_radar",
  "COPS",
  "lw_console",
  "istl_dam",
  "diableavionics",
  "DisassembleReassemble",
  "edshipyard",
  "XLU",
  "fleetTester",
  "fluffships",
  "foundation",
  "FDS",
  "GKSec",
  "gt_galaxytigers",
  "ZGrand Sector",
  "GMDA",
  "HMI",
  "HA",
  "hullmod_expansion",
  "sun_hyperdrive",
  "deconomics",
  "interestingportraitspack",
  "Imperium",
  "junk_pirates_release",
  "kadur_remnant",
  "kingdomofterra",
  "lw_lazylib",
  "ArkLeg",
  "logisticsNotifications",
  "luddenhance",
  "MagicLib",
  "Mayasuran Navy",
  "missingships",
  "mymod",
  "Neutrino",
  "nexerelin",
  "OcuA",
  "ORA",
  "yunru_pirate_collection",
  "Polaris_Prime",
  "TAR",
  "roider",
  "sad",
  "SCY",
  "RC_Second_Wave_Options",
  "shabro",
  "shadow_ships",
  "swp",
  "bonomel_skilledup",
  "sun_starship_legends",
  "Boggled Station Construction",
  "StopGapMeasures",
  "Sylphon_RnD",
  "tahlan",
  "THI",
  "TORCHSHIPS",
  "transponder-reminders",
  "TS_Coalition",
  "underworld",
  "US",
  "ungp",
  "vayrasector",
  "vayrashippack",
  "lw_version_checker",
  "vesperon",
  "XhanEmpire",
  "yrxp",
  "audio_plus",
  "shaderLib",
  "Safety Override mod"
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Jonlissla

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Re: Odd performance issue- need helpsies
« Reply #4 on: April 17, 2020, 09:06:10 AM »

Pretty certain that this sort of counts as necroposting or whatever, but I'd like to add that I have the same issue. The more battles I play the slower the game successively gets, especially after a very big one. I do use a fair amount of mods and have since disabled GraphicsLib but haven't noticed any major difference.
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