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News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.9.1a] CommunistClouds 0.2  (Read 10509 times)

sanya02

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Re: [0.9.1a] CommunistClouds 0.2
« Reply #15 on: September 17, 2020, 05:07:37 PM »

Check mods before uploading them! Errors! Doesn't start!
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connortron7

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Re: [0.9.1a] CommunistClouds 0.2
« Reply #16 on: September 17, 2020, 05:36:47 PM »

Check mods before uploading them! Errors! Doesn't start!
Works fine for me, maybe your download corrupted

sanya02

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Re: [0.9.1a] CommunistClouds 0.2
« Reply #17 on: September 17, 2020, 08:54:00 PM »

Sorry! Didn't see that it was for VAYRA!
« Last Edit: September 17, 2020, 08:57:16 PM by sanya02 »
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lechibang

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Re: [0.9.1a] CommunistClouds 0.2
« Reply #18 on: September 20, 2020, 07:21:13 AM »

Check mods before uploading them! Errors! Doesn't start!

errors? which errors? log file? mod list? current spec? it's hard to take someone seriously when all they do is speak without evidence.
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Do it yourself, as people always say.

cathar

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Re: [0.9.1a] CommunistClouds 0.2
« Reply #19 on: September 24, 2020, 03:55:59 AM »

Ah shame, didn't know this existed. Already halfway through my current Communist playthrough. Will definitely add these on the next one.
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Chairman Suryasari

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Re: [0.9.1a] CommunistClouds 0.2
« Reply #20 on: December 01, 2020, 01:30:03 PM »

Will we get another capital  ;D
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"Kids under 13 shouldn't have access to the internet. if 10yo me were on tumblr and read about suicide and depression 5 hours a day, every day, god knows i would jump off a bridge if my parents ever yell at me."

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Nuance

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Re: [0.9.1a] CommunistClouds 0.2
« Reply #21 on: February 23, 2021, 09:53:44 AM »

Will we get another capital  ;D

The manifesto is the best of all ships :D (at least it has one the best shape for a capital ship imho)



More seriously I would love to see more commie ships and expand the faction with weapons and cruisers/capitals. I really like the design and shape of the ships (the new microfesto on discord is definitly cute :D)
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Chairman Suryasari

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Re: [0.9.1a] CommunistClouds 0.2
« Reply #22 on: February 23, 2021, 03:40:06 PM »

Festo family sure is great and all but it's lacking the fire power that I need, I just found out that the Red Guard got new ships from Tahlan Shipworks and Hazard Mining Incorporated.

3 new capital, it's great, but I wish we got something more wacky, since Red Guard hate Sindrian Diktat in the lore, it's probably amazing to see one of their capital as converted Conquest get converted into Low Tech ship. We already have Herakles RG which basically a low-tech Paragon. Having pirate-ish faction try to be a proper faction with whatever they have is interesting.
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"Kids under 13 shouldn't have access to the internet. if 10yo me were on tumblr and read about suicide and depression 5 hours a day, every day, god knows i would jump off a bridge if my parents ever yell at me."

-Some random Youtube comment on video about Sonic OC.

catraxx

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Re: [0.9.1a] CommunistClouds 0.2
« Reply #23 on: October 21, 2021, 05:57:00 AM »

Are there any plans to update this?
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Alex

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Re: [0.9.1a] CommunistClouds 0.2
« Reply #24 on: October 21, 2021, 11:49:31 AM »

Removed a couple of off-topic posts that also, depending on how they were read, could be seen as going against the "please do not discuss moderator decisions" forum rule. Please keep this thread on-topic.
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theDragn

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Re: [0.9.1a] CommunistClouds 0.2
« Reply #25 on: October 25, 2021, 07:08:11 PM »

Are there any plans to update this?

can't speak as to the author's intent to update, but if you change the "required version" number in mod_info.json to the current starsector version it should run fine. The code is just ship systems, which weren't broken in the 0.95 changes.
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