Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
Supposing you want to make it balancedIf the ship system only had two non-refilling charges it'd still be very strong. Alternative idea: downgrade to regular missile autoforge and instead give it a hullmod that makes missiles cost 0 OP have lower OP costs.[close]